Just an inch short to be great!

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  • Just an inch short to be great!

    Just an inch short to be great!

    This post is dedicated to all the toons that failed to make a team by just an inch, some great lore characters or just fan favourites that fell just short, and.... A proposed fix ofc! The inch they need to be great!

    Rules: just make a max of 2 changes, 1 on auras and 1 on attack mechanics, if you remove something, you can add 1 new feature. ( so max 3 changes) Initiative may be changed but remember it will affect stats according to guidelines.

    Will start with Avernus as an example, one of my favorite toons in all Hoda, he's cool, nearly inmortal, a bloodmage of course, a a warden, an alchemist, and who knows what else!

    Why the change, although he has great auras, he does not survive long enough to power up and deal decent damage, a thing a bloodmage like him surely deserves.

    Here are the changes

    Avernus

    *Change initiative to slow
    *Proposed health on card 40,000 approx

    Slow iniative needs more health to survive.

    Attack mechanic stays the same.

    Power stays the same, ( low but you will see why)

    Health, power, power drain auras and Sophia Dryden auras stay the same. Curse and Damage resist stay the same also.

    Changed his current power gain
    (transforms 25% damage received to power and health for allies )

    To:

    ***Transforms 15% of damage received into health and power for allies, gains 5% power when any toon get hit.

    (reasoning: gains power from all blood spilled in the battlefield)

    Whith these two changes the Avernus card really improves, as he will have a chance to nuke every now and then.

    Remember, just small tweaks

    This is for merely fun purposes, (the CG team is not forced to implement anything, but I'm sure good ideas always reach the right ears) also it may be better to work on recently revamped or relatively new toons with decent quality. ( please don't post toons that need complete revamps as the Chasind General
    Hero analyst

  • #2
    I've got one!

    3* Nightmare. He's not as old as some of the other LC demons but he might as well be with how he pales in comparison to Wryme and Possessed Ogre Commander. The other two are relatively specialized - POC acts as a damage sponge for AOE and his damage bonus is really good for quicker demon teams. Wryme is a bit more widely applicable but works best as a punching bag to power up allies. Compared to them though, Nightmare's a dud. All he needs to shine is a big fat pool of health. Like, a huge pool of health.

    In DAI he was so big of a boss you can't even fight him. One of your friends literally just sacrifices gimself to distract the big spider so everyone else can get away. Because of this I think his health should be doubled, and he should gain a little damage resist on hit.

    So the only change then would be set his max health to about 165k and add "gains 3% damage resist when hit."
    Member of OG

    Ally Code: 448-544-837

    Hero attack names from days gone by

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    • #3
      That is a very little change with that can render great results, upping his power a little could help too.
      Hero analyst

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      • #4
        Originally posted by Alduin The World Eater View Post
        3* Nightmare. He's not as old as some of the other LC demons but he might as well be with how he pales in comparison to Wryme and Possessed Ogre Commander. The other two are relatively specialized - POC acts as a damage sponge for AOE and his damage bonus is really good for quicker demon teams. Wryme is a bit more widely applicable but works best as a punching bag to power up allies. Compared to them though, Nightmare's a dud. All he needs to shine is a big fat pool of health. Like, a huge pool of health.
        Which is hilarious because when he was created, he had the highest health of any hero in the game. Ahhhh, power creep.

        Fun story: Nightmare was one of the first heroes I was involved in creating, along with storklord. So I super remember being all like "he has to have huge health", and that's what we got. And then the months went on...

        He's definitely on my list to fix up when his turn comes up

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        • #5
          Cool
          Hero analyst

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          • #6
            Well, I won't propose changes, but reading the title reminded me of Imshael. I always try to put him in a good team, and when I do, I feel the team would be better with someone else haha. He looks great on paper, curse immune, power and health gain, attacks all and curses.

            And he isn't weak, but it seems there's always a better option than him for your squad. It's a shame, he's a cool character IMO.
            Last edited by CoolNameHere; 08-02-2018, 12:05 PM. Reason: edit: spelling error

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            • #7
              Think imsha just need stats according to guidelines, guy is a great toon, more health is definitely needed, BTW I don't know if he is below the guidelines standard
              Hero analyst

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              • #8
                Originally posted by Lyeshal View Post

                Which is hilarious because when he was created, he had the highest health of any hero in the game. Ahhhh, power creep.

                Fun story: Nightmare was one of the first heroes I was involved in creating, along with storklord. So I super remember being all like "he has to have huge health", and that's what we got. And then the months went on...

                He's definitely on my list to fix up when his turn comes up
                Yeah I remember that. It was the highest by a lot, and then like a week later mythic came out and his health went up even more. Seemed crazy at the time.
                Member of OG

                Ally Code: 448-544-837

                Hero attack names from days gone by

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                • #9
                  perhaps the newest toons (sadly, because they have some of the best art). I feel like spirit spellbinder should definetly have been attack all with a 50% chance to attack again and drain, higher healthpool, and 50% to elves and spirits (not stacking). currently the only way he would be in any team is supporting spirit champion but there are better toons for that and he just overall isnt usefull.

                  the second toon, apparation guy or whatever in my eyes is actually pretty good. its just i think he would be better with again 50/50 buffs instead of 40/40 and a higher healthpool.

                  i hope these new toons werent the new spirit releases, even though they are great they arent really that good and dont bring the two things spirits need to the table, curse power resist and larger healthpools

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                  • #10
                    Originally posted by Combofied View Post
                    perhaps the newest toons (sadly, because they have some of the best art). I feel like spirit spellbinder should definetly have been attack all with a 50% chance to attack again and drain, higher healthpool, and 50% to elves and spirits (not stacking). currently the only way he would be in any team is supporting spirit champion but there are better toons for that and he just overall isnt usefull.

                    the second toon, apparation guy or whatever in my eyes is actually pretty good. its just i think he would be better with again 50/50 buffs instead of 40/40 and a higher healthpool.

                    i hope these new toons werent the new spirit releases, even though they are great they arent really that good and dont bring the two things spirits need to the table, curse power resist and larger healthpools
                    Testing the new spirits, with good to excellent results, try testing a bit more.
                    Hero analyst

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                    • #11
                      Originally posted by DUMAT View Post

                      Testing the new spirits, with good to excellent results, try testing a bit more.

                      mind me asking what your setup is? i dont have THO or many blue elves so that might be a problem. i did think of a good team with the new wraith but dont have the toons to do it sadly

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                      • #12
                        KEV would be much cooler if she was quick.Or maybe stay as is except chance at second and third attacks would be row and then column at extra power and final attack assassinate one!She would be awesome in dupes!
                        More the an inch ?lol
                        Last edited by Dildoith; 08-02-2018, 07:52 PM.

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                        • #13
                          i just feel sad for some dragon like frostback , howler , high dragon , blackmasch ... i hope those LC got revamp asap

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                          • #14
                            Originally posted by truong2193 View Post
                            i just feel sad for some dragon like frostback , howler , high dragon , blackmasch ... i hope those LC got revamp asap
                            For some, sooner than others.

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                            • #15
                              Originally posted by Dildoith View Post
                              KEV would be much cooler if she was quick.Or maybe stay as is except chance at second and third attacks would be row and then column at extra power and final attack assassinate one!She would be awesome in dupes!
                              More the an inch ?lol
                              That's like a foot lol,
                              Hero analyst

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