Some hero suggestions

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  • Some hero suggestions

    I've been thinking about some heroes I wanted to see in game, but I was waiting to have enough suggestions to post them all at once.

    So here they are:

    Bodahn Feddic
    Groups: Dwarves
    Rarity: 2* legendary
    Initiative: slow
    Faction: white, red
    Abilities: Slows and drains a medium amouth of power from all enemies and stuns a single enemy (does not attack).
    25% health, power and power drain resist for allies, dwarves and sandal (stacking).
    10% damage resist for dwarves. Stun and curse inmunity for sandal. Drains a small amount of power from enemies when allies are hit.

    Avexis
    Groups: elves, mages, circle
    Rarity: 2* legendary
    Initiative: normal
    Faction: blue, white
    Abilities: attacks and stuns a single enemy. Drains a medium amount of power from a row. 35% chance to slow all enemies.
    +30% health, power and curse resistance for circle and chantry. 50% health and stun resistance for creatures.
    20% damage resist for dragons. Much less likely to be hit.

    Anthony Pentaghast
    Groups: warriors, nobility
    Rarity: 2* legendary
    Initiative: normal
    Faction: white
    Abilities: Attacks a single enemy with 30% levy and 75% chance to stun.
    +20% health and power and power drain resist for white faction and Cassandra (stacking).
    40% defender. Allies gain medium health and power when this hero dies.
    100% bonus damage vs dragons. Much more likely to attack LC. -35% stun resistance for enemies.

    Frenic
    Groups: apostates, blood mages, mages, demons, orlesian
    Rarity: 2* legendary
    Initiative: Slow
    Faction: LC
    Abilities: Attacks a column with a 50% chance to attack again a half power.
    60% health and curse power resist for blood mages. 40% defender. Gains a medium amount of power when an ally is hit.
    When hit, converts 20% of damage received into health & power for allies. 20% bonus damage against chantry. -10% power for chantry and seekers.

    Divine Beatrix III
    Groups: chantry, orlesian
    Rarity: 2* legendary
    Initiative: normal
    Faction: white
    Abilities: Heals allies the amount of this hero's power (does not attack).
    Allies gain small health and power when this hero is hit. 35% health for allies and chantry (stacking).
    40% stunt and curse resist for allies. 30% defender. Allies gain 2% damage resist when this hero is hit.

    Mouse
    Groups: creatures, demons, mages
    Rarity: epic
    Initiative: normal
    Faction: black, blue
    Abilities: attacks a single enemy twice.
    +50% health for demons.

    Feynriel
    Groups: elves, mages, apostates
    Rarity: epic
    Initiative: normal
    Faction: white, blue
    Abilities: attacks all enemies with a small chance to curse
    +10% damage resist for mages

    Blighted wolf
    Groups: blighted, creatures
    Rarity: epic
    Initiative: fast
    Faction: red, black
    Abilities: attacks and slows a row. +20% power for creatures and blighted (stacking)

    Tamlen
    Groups: elves, warriors, blighted
    Rarity: 1* legendary
    Initiative: fast
    Faction: blue, black
    Abilities: attacks 1 enemy with a moderate chance to drain 60% power then attacks and slow 1 column of enemies at half power.
    +30% health and +60% stun resist for elves. +10% damage resist for allies.
    Allies gains small power when this hero is hit and 60% health when this hero dies.

    Fenarel
    Groups: elves, warriors
    Rarity: epic
    Initiative: normal
    Faction: blue
    Abilities: Attacks a single enemy with a medium chance to slow all.
    +10% damage resist for elves. Inmunity to curse for elves.

    Soris
    Groups: elves, warriors, ferelden
    Rarity: 1* legendary
    Initiative: slow
    Faction: blue, withe
    Abilities: attacks a single enemy twice with a medium chance to stun all.
    +30% health and power for elves and 15% for ferelden.
    +40% stun and drain resist for allies. -40% drain resist for nobility.

    Vaughan
    Groups: rogues, ferelden, nobility
    Rarity: rare
    Initiative: normal
    Faction: white
    Abilities: attacks a row of enemies with a medium chance to stun each.
    +10% health for ferelden.

    Bryce Cousland
    Groups: ferelden, nobility, warriors
    Rarity: 1* legendary
    Initiative: Slow
    Faction: white
    Abilities: Attacks a single enemy. Medium chance to stun a row.
    +30% health and power for ferelden. +70% health and power for Cousland family.
    +20 damage resist for nobility. +40% defender.
    When this hero is hit, allies gain a medium amount of power.
    When this hero dies, allies gain 75% health and power.

    Fergus Cousland
    Groups: ferelden, nobility, warriors
    Rarity: epic
    Initiative: fast
    Faction: white
    Abilities: Attacks a single enemy twice. Small chance to attack a 3rd time at 300% power.
    +25% health and power for ferelden. Gains a medium amount of power on any death.
    Stun inmunity for cousland family

    Eleanor Cousland
    Groups: ferelden, nobility, warriors
    Rarity: rare
    Initiative: normal
    Faction: white
    Abilities: Attacks and drains a medium amount of power from all enemies.
    +20% health for white faction. Power drain inmunity for cousland family

    Trian Aeducan
    Groups: dwarves, warriors, nobility
    Rarity: 1* legendary
    Initiative: slow
    Faction: white
    Abilities: Attacks a column of enemies and heals allies a small amount.
    +30% health for duarves and nobility (stacking). 40% power curse resist for allies.
    Drains a medium amount of power from enemies when this hero is attacked. Inmune to stun.

    Gerav
    Groups: dwarves, rogues, blighted, outlaws
    Rarity: 1* legendary
    Initiative: fast
    Faction: red, black
    Abilities: attacks a row and curses power. 50% chance to attack a 2nd time at 200% power and damaging self.
    +15% healt, power and bonus damage for dwarves and rogues (stacking). +30% Drain resist for
    Varric. -15% curse resist for Hawk.


    Some new gears suggestions:

    Axe of the Dragon Hunter
    Limitations: Warriors
    Rarity: Mythic
    +25% bonus damage vs dragons. If equiped by Pentaghast family: +12% power

    Vidathiss
    Limitations: Warriors
    Rarity: Legendary
    +20% bonus damage vs demons

    The Last Stand
    Limitations: Warriors
    Rarity: Legendary
    +8% power. +2% Damage resist when hit

    The Tactician's Renewal
    Limitations: All heroes
    Rarity: Legendary
    +50% health and power for rare allies.
    (This gear could be an exclusive gear, only that the first one should be easy to obtain for everyone)

    Ring of the Warrior
    Limitations: Dwarves
    Rarity: Uncommon
    +10% damage resistance. -15% slow resist for allies.

  • #2
    Great! Nice job. But Apostate Feynriel and Tranquil Feynriel?

    Comment


    • #3
      Originally posted by Normentor View Post
      I've been thinking about some heroes I wanted to see in game, but I was waiting to have enough suggestions to post them all at once.

      So here they are:

      Bodahn Feddic
      Groups: Dwarves
      Rarity: 2* legendary
      Initiative: slow
      Faction: white, red
      Abilities: Slows and drains a medium amouth of power from all enemies and stuns a single enemy (does not attack).
      25% health, power and power drain resist for allies, dwarves and sandal (stacking).
      10% damage resist for dwarves. Stun and curse inmunity for sandal. Drains a small amount of power from enemies when allies are hit.

      Avexis
      Groups: elves, mages, circle
      Rarity: 2* legendary
      Initiative: normal
      Faction: blue, white
      Abilities: attacks and stuns a single enemy. Drains a medium amount of power from a row. 35% chance to slow all enemies.
      +30% health, power and curse resistance for circle and chantry. 50% health and stun resistance for creatures.
      20% damage resist for dragons. Much less likely to be hit.

      Anthony Pentaghast
      Groups: warriors, nobility
      Rarity: 2* legendary
      Initiative: normal
      Faction: white
      Abilities: Attacks a single enemy with 30% levy and 75% chance to stun.
      +20% health and power and power drain resist for white faction and Cassandra (stacking).
      40% defender. Allies gain medium health and power when this hero dies.
      100% bonus damage vs dragons. Much more likely to attack LC. -35% stun resistance for enemies.

      Frenic
      Groups: apostates, blood mages, mages, demons, orlesian
      Rarity: 2* legendary
      Initiative: Slow
      Faction: LC
      Abilities: Attacks a column with a 50% chance to attack again a half power.
      60% health and curse power resist for blood mages. 40% defender. Gains a medium amount of power when an ally is hit.
      When hit, converts 20% of damage received into health & power for allies. 20% bonus damage against chantry. -10% power for chantry and seekers.

      Divine Beatrix III
      Groups: chantry, orlesian
      Rarity: 2* legendary
      Initiative: normal
      Faction: white
      Abilities: Heals allies the amount of this hero's power (does not attack).
      Allies gain small health and power when this hero is hit. 35% health for allies and chantry (stacking).
      40% stunt and curse resist for allies. 30% defender. Allies gain 2% damage resist when this hero is hit.

      Mouse
      Groups: creatures, demons, mages
      Rarity: epic
      Initiative: normal
      Faction: black, blue
      Abilities: attacks a single enemy twice.
      +50% health for demons.

      Feynriel
      Groups: elves, mages, apostates
      Rarity: epic
      Initiative: normal
      Faction: white, blue
      Abilities: attacks all enemies with a small chance to curse
      +10% damage resist for mages

      Blighted wolf
      Groups: blighted, creatures
      Rarity: epic
      Initiative: fast
      Faction: red, black
      Abilities: attacks and slows a row. +20% power for creatures and blighted (stacking)

      Tamlen
      Groups: elves, warriors, blighted
      Rarity: 1* legendary
      Initiative: fast
      Faction: blue, black
      Abilities: attacks 1 enemy with a moderate chance to drain 60% power then attacks and slow 1 column of enemies at half power.
      +30% health and +60% stun resist for elves. +10% damage resist for allies.
      Allies gains small power when this hero is hit and 60% health when this hero dies.

      Fenarel
      Groups: elves, warriors
      Rarity: epic
      Initiative: normal
      Faction: blue
      Abilities: Attacks a single enemy with a medium chance to slow all.
      +10% damage resist for elves. Inmunity to curse for elves.

      Soris
      Groups: elves, warriors, ferelden
      Rarity: 1* legendary
      Initiative: slow
      Faction: blue, withe
      Abilities: attacks a single enemy twice with a medium chance to stun all.
      +30% health and power for elves and 15% for ferelden.
      +40% stun and drain resist for allies. -40% drain resist for nobility.

      Vaughan
      Groups: rogues, ferelden, nobility
      Rarity: rare
      Initiative: normal
      Faction: white
      Abilities: attacks a row of enemies with a medium chance to stun each.
      +10% health for ferelden.

      Bryce Cousland
      Groups: ferelden, nobility, warriors
      Rarity: 1* legendary
      Initiative: Slow
      Faction: white
      Abilities: Attacks a single enemy. Medium chance to stun a row.
      +30% health and power for ferelden. +70% health and power for Cousland family.
      +20 damage resist for nobility. +40% defender.
      When this hero is hit, allies gain a medium amount of power.
      When this hero dies, allies gain 75% health and power.

      Fergus Cousland
      Groups: ferelden, nobility, warriors
      Rarity: epic
      Initiative: fast
      Faction: white
      Abilities: Attacks a single enemy twice. Small chance to attack a 3rd time at 300% power.
      +25% health and power for ferelden. Gains a medium amount of power on any death.
      Stun inmunity for cousland family

      Eleanor Cousland
      Groups: ferelden, nobility, warriors
      Rarity: rare
      Initiative: normal
      Faction: white
      Abilities: Attacks and drains a medium amount of power from all enemies.
      +20% health for white faction. Power drain inmunity for cousland family

      Trian Aeducan
      Groups: dwarves, warriors, nobility
      Rarity: 1* legendary
      Initiative: slow
      Faction: white
      Abilities: Attacks a column of enemies and heals allies a small amount.
      +30% health for duarves and nobility (stacking). 40% power curse resist for allies.
      Drains a medium amount of power from enemies when this hero is attacked. Inmune to stun.

      Gerav
      Groups: dwarves, rogues, blighted, outlaws
      Rarity: 1* legendary
      Initiative: fast
      Faction: red, black
      Abilities: attacks a row and curses power. 50% chance to attack a 2nd time at 200% power and damaging self.
      +15% healt, power and bonus damage for dwarves and rogues (stacking). +30% Drain resist for
      Varric. -15% curse resist for Hawk.


      Some new gears suggestions:

      Axe of the Dragon Hunter
      Limitations: Warriors
      Rarity: Mythic
      +25% bonus damage vs dragons. If equiped by Pentaghast family: +12% power

      Vidathiss
      Limitations: Warriors
      Rarity: Legendary
      +20% bonus damage vs demons

      The Last Stand
      Limitations: Warriors
      Rarity: Legendary
      +8% power. +2% Damage resist when hit

      The Tactician's Renewal
      Limitations: All heroes
      Rarity: Legendary
      +50% health and power for rare allies.
      (This gear could be an exclusive gear, only that the first one should be easy to obtain for everyone)

      Ring of the Warrior
      Limitations: Dwarves
      Rarity: Uncommon
      +10% damage resistance. -15% slow resist for allies.
      Great cards, I like the way they are constructed also balanced.

      But hmm feel some guys like Soris and other minor characters just deserve a red base, would want to see your Petrice and Varnell versión, both deserve multi stars, God speed, great job
      Hero analyst

      Comment

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