Total Avvar and Jaws of Hakkon revamp

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  • Total Avvar and Jaws of Hakkon revamp

    Hi my friends, players and devs. My clanmates asked me to write here all our thoughts about revamping such big but unfairly forgotten group. So we decided how to balance them and create new meta sets based on Hakkon Winterbreath. To give the Dragon most important role in Avvar's teams. Such as for Saarath in Triumvirate/Qun teams.
    Before the beginning, we tried to base all our thoughts on Lore. So we wanna create sets/teams based on different combinations of avvars with Winterbreath, such as spirits and hakkonites
    Let's see what we suggesting.

    1.Sky Watcher
    Attack same as now
    Gains 50% power when attacked, gains 25% power on enemy's death.
    Avvar & Inquisition: +35% health and power (stacking)
    Allies: +35% damage vs Demons
    Demons: -10% power

    2. Augur
    Attack same as now
    Avvars & Spirits: +35% health and power (stacking)
    Allies: Gain 75% power on hero's death. +25% damage vs Demons and Spirits, extra 25% for self. .
    Enemies: -25% curse resistance

    3.Sigrid Guldsdotten
    Attack same as now
    Gains +25% power and health when attacked.
    Avvars and Allies: +25% health (stacking)
    Inquisition: +35% power
    Allies: gain +25% power on enemy's death.
    Enemies: -25% stun resistance

    4. Thane Svarah Sun-Hair (increased 2star legend)
    Attack same as now
    Avvars: +50% power, health, stun resistance.
    Stone-Bear Hold (Svarah, Augur, Sigrid, Storvacker):
    +35% curse resistance, +15% damage resistance
    Allies: +35% damage vs Jaws of Hakkon
    Jaws of Hakkon: -20%, power, stun and slow resistance

    5. Morvan the Under
    Attack same as now
    Gains +35% power on ally's death. Heals +50% the allies on enemy's death.
    Self: gains +30% health and power for each goat in team.
    Avvars: +50% power
    Warriors: +20% damage resistance.
    Mages & Tevinter: -15% power (stacking)

    6. Hand of Korth
    Attack same as now
    Avvars: +50% health and stun resistance
    Warriors: +15% damage, +50% slow and drain resistance
    Allies: +15% damage vs Inquisition
    Inquisition & Tevinter: -15% power (stacking)

    7.Gurd Harofsen
    Attack same as now
    Gains +20% power on any death. Gains 35% power when attacked.
    Allies and Hakkons: +35% health and power, +10% damage resistance (stacking)
    Hakkon Wintersbreath: curse power immunity, +15% damage

    8. Revenant Gurd
    Attack same as now
    Converts 15% of the caused damage to allies in self power. Heals 15%, when allies are attacked.
    Allies and Hakkons: +35% health and power (stacking)
    Allies: 35% curse power resistance
    Self: curse power immunity
    Hakkon Wintersbreath: curse health immunity, +20% damage resistance

    9. Hakkonite archer
    Attack same as now
    Outlaws, Avvars, Hakkon: +20% power (stacking)
    Allies gain 75% health on hero's death.
    Hakkon Wintersbreath: slow immunity, +40% health

    10. Hakkonite defender
    Attack same as now
    Outlaws, Avvars, Hakkon: +20% health and slow, stun, drain resistance, +10% damage resistance (stacking)
    Allies gain +25% power when hero is attacked
    Absorber: +25%
    Hakkon Wintersbreath: +40% power and stun immunity

    11. Hakkonite spellbinder
    Attack same as now
    Outlaws, Avvars, Hakkon: +10% health and power, +5% damage (stacking)
    Avvars: +35% stan and slow resistance
    Hakkon Wintersbreath: 20% health & power, and drain immunity

    12. Hakkon Wintersbreath
    Attack same as now
    Attacks all with moderate chance (50%) to stun, allies gain 30% health and power
    Outlaws and Avvars: +25% health and power (stacking)
    Hakkon: +40% power
    Self and Red faction: +40% Damage vs white faction
    +35% power on ally's death, 50% health on enemy's death. Hard to be attacked.

    That's all we are asking for. of course, some stats should be revamped also in the way of much health. Thanks for reading this.
    Last edited by Heal and Harm |VK|; 04-25-2018, 03:53 PM.
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