Red Lyrium Everywhere: A Hypothetical

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  • Red Lyrium Everywhere: A Hypothetical

    What do you think of these hero suggestions?
    How would you feel if these heroes were added to the game?


    1. Red Lyrium Sera (2* Legendary). Affiliations: Rogues, Elves, Outlaws, Red Lyrium. Faction(s): Red/Black. Initiative: Quick. Abilities: Attack mechanic: Attacks an enemy 3 times, 50% chance to slow all enemies. More likely to attack the enemy with less health. +25% health for Red Lyrium, +25 power for Rogues and Red Lyrium stacking. -35% slow resistance for enemies. -10% power for Inquisition. ​Maximum suggested Health: 28736. Maximum suggested Power: 7414. (Red Lyrium Sera suggest by Third_Monti and written by DUMAT . Thank you DUMAT for the write up).

    2. Red Templar Knight (1* Legendary) [version 1]. Affiliation: Red Lyrium, Templars, Warriors. Faction(s): Red/Black. Initiative: Slow. Abilities: Attacks a single target and Stuns, grants Allies a small amount of Power. ​Allies Gain a small amount of Health and Power on Enemy death. +35% Power and +50% Curse Power resistance to Red Lyrium. +15% Damage resistance toTemplar. More likely to target Mages. Much More likely to be hit. Maximum suggested Power: 18835. Maximum suggested Health: 46755. (Red Templar Knight suggested and written by . Thank you Inquisitor for the write up).

    3.Knight-Captain Denam (1* Legendary).​ Affiliation: Red Lyrium, Templars, Warriors. Faction(s): Red/Black. Initiative: Quick. Abilities: Attacks a Row, Slows All and Drains a small amount of Power from each. Stealth: Attacks without triggering On-hit effects. +50% Power to Red Lyrium,, additional +15% to the Elder One, Lucius Corin, and Envy Demon. -15% Power Drain Resistance for Templars, Inquisition, and Orlais. Less likely to be hit. Maximum suggested Power: 7533. Maximum suggested Health: 21850. (Knight-Captain Denam suggested and written by
    . Thank you Inquisitor for the write up).


    4. Red Templar Knight (2* Legendary) [version 2].​ Affiliations: Red Lyrium, Templars, Warriors. Faction(s): Red/Black. Initiative: Slow. Abilities: Attacks twice, each a different target, with high chance to stun or slow and gives small Power to allies. + 50% Health and Power, +15% Damage Resist, and +35% Curse resist for Red Lyrium. Horror gets +5% x2 Damage chance. -10% Power to Mages and Inquisition. (Red Templar Knight version 2 written by . Thank you shirozora for the write up).

    5. Red Lyrium Varric (2* Legendary). ​Affiliations: Dwarves, Outlaws, Red Lyrium, Rogues. Faction(s): Red/Black. Initiative: Quick. Abilities: Attacks a row twice and gains power. +5% x2 Damage chance for Rogues and Red Lyrium (stacking). +20% DR vs. Mages. +35% Power to Red Lyrium. Red Lyrium does 25% bonus Damage to Mages and Inquisition. +20% Slow resist for allies. (Red Lyrium Varric written by . Thank you shirozora for the write up).


    6. Red Lyrium Miner (epic). Affiliations: Orlesians, Red Lyrium, Warriors. Faction(s): Red/Black. Initiative: Normal. Abilities: Attacks all enemies and drains very small power from all allies, with a 10% chance to attack any enemy or ally for 200% power. +35% health and +5% damage resist to Red Lyrium, -5% Orlesian ally health. Maximum suggested power: 4114. Maximum suggested health: 10258. (Red Lyrium Miner suggested and written by . Thank you Alduin for the suggestion and write up).

    7. Red Lyrium Bartrand Tethras (1* Legendary). Affiliations: Dwarves, Red Lyrium, Rogues, Free Marches. Faction(s): Red/Black. Initiative: Normal. Abilities: Stealth, attacks without triggering on hit effects. Attacks one enemy with a high chance to stun, then drains small power from all. Less likely to be hit. Critical hits generate 2x gold. +25% stun resist for Red Lyrium and Dwarves (stacks). -25% power for enemy Varric. (Red Lyrium Bartrand Tethras suggested and written by Melissa Hayes. Thank you Melissa for the write up).

    8. Primeval Red Lyrium (3* Legendary). Affiliations: Red Lyrium. Faction: Large Creature. Abilities: Does not attack. Converts damage to self to 10% power for allies. Stuns and drains medium power from enemies who hit it. (not all enemies, just the ones who attack it directly). +60% Health and Power, and +50% curse resist to Red Lyrium. Resists 25% damage from mages and rogues, takes additional 25% damage from warriors. More likely to be hit. -10% stun resist to enemies. (Primeval Red Lyrium suggested and written by Melissa Hayes. Thank you Melissa for the write up).

    9. Gate Guardian (epic). Affiliations: Red Lyrium, Free Marches, Warriors. Faction: Large Creature. Initiative: Slow. Abilities: Attacks and drains small power from all enemies, and heals self a large amount. 30% power for Red Lyrium. Absorbs 25% AOE damage from allies if attacked also. Maximum suggested health: 28868. Maximum suggested power: 6400. (Gate Guardian update suggestion Written by Alduin The World Eater . Thank you Alduin for the contribution).

    10. Slave Statue (epic). Affiliations: Red Lyrium, Free Marches, Warriors. Faction: White/Red. Initiative: Slow. Abilities: Attacks and heavily slows a row, then attacks self. 25% health and slow resist to Warriors. Much more likely to be hit. More likely to attack white faction. Maximum suggested health: 13247. Maximum suggested power: 5667. (Slave Statue update suggestion written by Alduin The World Eater . Thank you Alduin for the contribution).




    If anyone else has other Red Lyrium unit ideas please feel free to write them down in posts. If you like, you can even copy for style.
    ----------------------------------------------------

    Suggestion list:

    Red Lyrium Cassandra
    Red Lyrium Sera
    Red Lyrium Vivienne
    Red Lyrium Solas
    Red Lyrium Varric
    Red Lyrium Fiona
    Red Lyrium Carroll
    Last edited by Third_Monti; 07-03-2017, 03:32 AM.
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  • #2
    I made this thread as promised.
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    • #3
      Red Lyrium Sera 2*

      Groups: Rogues, Elves, Outlaws, Red Lyrium.

      Initiative: Quick

      Health: 28736
      Power: 7414


      Attack mechanic: Attacks an enemy 3 times, 50% chance to slow all enemies.
      More likely to attack the enemy with less health.

      25% health for Red Lyrium, 25 power for Rogues and Red Lyrium stacking.

      -35% slow resistance for enemies
      -10% power for inquisition


      Hero analyst

      Comment


      • #4
        Originally posted by DUMAT View Post
        Red Lyrium Sera 2*

        Groups: Rogues, Elves, Outlaws, Red Lyrium.

        Initiative: Quick

        Health: 28736
        Power: 7414


        Attack mechanic: Attacks an enemy 3 times, 50% chance to slow all enemies.
        More likely to attack the enemy with less health.

        25% health for Red Lyrium, 25 power for Rogues and Red Lyrium stacking.

        -35% slow resistance for enemies
        -10% power for inquisition

        Thank you, I'll add it to the front when I get a chance
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        Comment


        • #5
          Red Templar Knight (1* Legendary).
          Affiliation: Red Lyrium, Templars, Warriors.
          Faction: Red/Black. Speed: Slow.
          Power: 18835. Health: 46755.
          Abilities: Attacks a single target and Stuns, grants Allies a small amount of Power.
          Aura(s):​Allies Gain a small amount of Health and Power on Enemy death.
          +35% Power and +50% Curse Power Resistance to Red Lyrium.
          +15% Damage resistance toTemplar.

          More likely to target Mages.
          Much More likely to be hit.


          Knight-Captain Denam
          (1* Legendary).
          Affiliation: Red Lyrium, Templars, Warriors.
          Faction: Red/Black. Speed: Quick.
          Power: 7533. Health: 21850.
          Abilities: Attacks a Row, Slows All and Drains a small amount of Power from each.
          Stealth: Attacks without triggering On-hit effects.
          Aura(s): +50% Power to Red Lyrium,, additional +15% to the Elder One, Lucius Corin, and Envy Demon.
          -15% Power Drain Resistance for Templars, Inquisition, and Orlais.
          Less likely to be hit.

          Comment


          • #6
            Originally posted by Inquisitor Adaar View Post
            Red Templar Knight (1* Legendary).
            Affiliation: Red Lyrium, Templars, Warriors.
            Faction: Red/Black. Speed: Slow.
            Power: 18835. Health: 46755.
            Abilities: Attacks a single target and Stuns, grants Allies a small amount of Power.
            Aura(s):​Allies Gain a small amount of Health and Power on Enemy death.
            +35% Power and +50% Curse Power Resistance to Red Lyrium.
            +15% Damage resistance toTemplar.

            More likely to target Mages.
            Much More likely to be hit.


            Knight-Captain Denam
            (1* Legendary).
            Affiliation: Red Lyrium, Templars, Warriors.
            Faction: Red/Black. Speed: Quick.
            Power: 7533. Health: 21850.
            Abilities: Attacks a Row, Slows All and Drains a small amount of Power from each.
            Stealth: Attacks without triggering On-hit effects.
            Aura(s): +50% Power to Red Lyrium,, additional +15% to the Elder One, Lucius Corin, and Envy Demon.
            -15% Power Drain Resistance for Templars, Inquisition, and Orlais.
            Less likely to be hit.
            Thank you for these, I'll add them to the top when I have time
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            • #7
              #1 Red Lyrium Sera, #2 Red Lyrium Knight, #3 Knight-Captain Denam added
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              • #8
                Red Templar Knight Ver. 2 (2* Legendary)
                Faction: Red, Black
                Groups: Red Lyrium, Templars, Warriors
                Attack Speed: Slow

                Attacks twice, each a different target, with high chance to stun or slow and gives small Power to allies.
                50% Health and Power, 15% Damage Resist, and 35% Curse resist for Red Lyrium. Horror gets +5% x2 Damage chance.
                -10% Power to Mages and Inquisition.


                Red Lyrium Varric (2* Legendary)
                Faction: Red, Black
                Groups: Red Lyrium, Rogues, Outlaws, Dwarves
                Attack Speed: Quick

                Attacks a row twice and gains power.
                +5% x2 Damage chance for Rogues and Red Lyrium (stacking). 20% DR vs. Mages. 35% Power to Red Lyrium. Red Lyrium does 25% bonus Damage to Mages and Inquisition. +20% Slow resist for allies.
                823-786-772

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                Click Here for our Guild Hall

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                • #9
                  Originally posted by shirozora View Post
                  Red Templar Knight Ver. 2 (2* Legendary)
                  Faction: Red, Black
                  Groups: Red Lyrium, Templars, Warriors
                  Attack Speed: Slow

                  Attacks twice, each a different target, with high chance to stun or slow and gives small Power to allies.
                  50% Health and Power, 15% Damage Resist, and 35% Curse resist for Red Lyrium. Horror gets +5% x2 Damage chance.
                  -10% Power to Mages and Inquisition.


                  Red Lyrium Varric (2* Legendary)
                  Faction: Red, Black
                  Groups: Red Lyrium, Rogues, Outlaws, Dwarves
                  Attack Speed: Quick

                  Attacks a row twice and gains power.
                  +5% x2 Damage chance for Rogues and Red Lyrium (stacking). 20% DR vs. Mages. 35% Power to Red Lyrium. Red Lyrium does 25% bonus Damage to Mages and Inquisition. +20% Slow resist for allies.
                  Thank you, I'll add it to the front when I get to my computer
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                  Comment


                  • #10
                    Red Lyrium Carroll added to the suggestions list
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                    • #11
                      Red Lyrium Miner (epic)
                      Red/Black faction
                      Orlesian, Warriors, Red Lyrium
                      Normal speed
                      4114 power
                      10258 health

                      Attacks all enemies and drains very small power from all allies, with a 10% chance to attack any enemy or ally for 200% power. +35% health and 5% damage resist to Red Lyrium, -5% Orlesian ally health.

                      "But Alduin, why are you suggesting an epic hero and why on earth is he a potential detriment to the team?"
                      The truth is that I love collectible and quirky heroes just as much as functional ones, and making a weird and fun hero epic only makes them more accessible and, imo, easy to experiment with.
                      I love these hero suggestion threads, Monti. Very well organized!
                      Last edited by Alduin The World Eater; 02-04-2017, 08:03 PM.
                      Member of OG

                      Ally Code: 448-544-837

                      Hero attack names from days gone by

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                      • #12
                        Originally posted by Alduin The World Eater View Post
                        Red Lyrium Miner (epic)
                        Red/Black faction
                        Orlesian, Warriors, Red Lyrium
                        Normal speed
                        4114 power
                        10258 health

                        Attacks all enemies and drains very small power from all allies, with a 10% chance to attack any enemy or ally for 200% power. +35% health and 5% damage resist to Red Lyrium, -5% Orlesian ally health.

                        "But Alduin, why are you suggesting an epic hero and why on earth is he a potential detriment to the team?"
                        The truth is that I love collectible and quirky heroes just as much as functional ones, and making a weird and fun hero epic only makes them more accessible and, imo, easy to experiment with.
                        I love these hero suggestion threads, Monti. Very well organized!
                        The joke is on you, it doesn't bother me one bit. It makes sense. Go check out Elves on the Mind. Huon and Pol are epic

                        If it makes sense for it to be epic or even rare than don't over value it

                        Also thank you
                        Last edited by Third_Monti; 02-04-2017, 08:16 PM.
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                        • #13
                          Red Lyrium Bartrand Tethras (the rare Bartrand does have the Red Lyrium tag, which could possibly be removed if a specifically red lyrium variant is added)
                          One star legendary
                          Faction: Red/Black
                          Dwarves, Red Lyrium, Rogues
                          Normal speed
                          Abilities: Stealth, attacks without triggering on hit effects. Attacks one enemy with a high chance to stun, then drains small power from all. Less likely to be hit. Critical hits generate 2x gold.
                          Auras: 25% stun resist for red lyrium, dwarves (stacks). -25% power for enemy Varric.

                          (I made up a whole new ability for Bartrand, the critical hits generate 2x Gold. If it isn't obvious what I mean, when Bartrand lands a critical hit, you get twice as much gold as normal for a crit. I have no idea if such a thing is even possible, but I thought it would be fun for Bartrand to have some special money making skill. I really love the his rare version's animation, where the gold pieces fly off his axes, and I wanted to refer back to that.)
                          Last edited by Melissa Hayes; 02-05-2017, 09:30 AM.
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                          Comment


                          • #14
                            Originally posted by Melissa Hayes View Post
                            Red Lyrium Bartrand Tethras (the rare Bartrand does have the Red Lyrium tag, which could possibly be removed if a specifically red lyrium variant is added)
                            One star legendary
                            Faction: Red/Black
                            Dwarves, Red Lyrium, Rogues
                            Normal speed
                            Abilities: Stealth, attacks without triggering on hit effects. Attacks one enemy with a high chance to stun, then drains small power from all. Less likely to be hit. Critical hits generate 2x gold.
                            Auras: 25% stun resist for red lyrium, dwarves (stacks). -25% power for enemy Varric.

                            (I made up a whole new ability for Bartrand, the critical hits generate 2x Gold. If it isn't obvious what I mean, when Bartrand lands a critical it, you get twice as much gold as normal for a crit. I have no idea if such a thing is even possible, but I thought it would be fun for Bartrand to have some special money making skill. I really love the his rare version's animation, where the gold pieces fly off his axes, and I wanted to refer back to that.)
                            Thank you, I'll add it to the front
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                            Team: Top F2P Guardians
                            Rank: Light Finding Operation of Top F2P Guardians

                            Comment


                            • #15
                              #4 Red Templar Knight v2, #5 Red Lyrium Varric, #6 Red Lyrium Miner, and #7 Red Lyrium Bartrand Tethras added
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