Luka on-hit aura bugged?

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  • Luka on-hit aura bugged?

    I was playing around with a 3x Josie, Luka, and Wild Hart setup. I tested Luka both with stealth gear and without - I wanted to see how much of an effect her back-hit would have if it triggered her on-hit aura versus keeping her stealthed and just letting the enemies do the hitting.

    I was running The Right Armor, ludicrous. I had some very odd results.

    - On paper, each Josie should have 130% resist to all status effects not including any gear - 35% from each Josie and 25% from Wild Hart.
    - Opponent Josie reduces this by -25%. Opponent DM reduces this by another -35%.
    - So, without any gear factored in, each Josie should have a baseline of 70% all effect resists.
    - Further, each Josie should increase this amount by 10% every time they are hit. 3x Josies; so 1 attack by opponent DM should increase all resists by 30%, every time opponent DM makes an attack. (the other opponents would do the same any time they attacked a Josie)

    I ran the first battle without stealth and found, almost immediately, that my Josies were getting cursed and stunned right away. I can understand the stun as there is another -65% slow/stun resist aura coming from opponent LSC. But getting cursed? Sure, I'll buy that in the first round. But after the first hit by opponent DM each Josie should be up to 100% curse resist. Not the case. This first battle, with non-stealthed Luka, went the full 10 rounds. My Josies were getting stunned/cursed through the entire sludgefest. For what it's worth, the opponent squad was getting stunned/cursed through the entire sludgefest as well.

    But there's no wayy that any status effect should have taken hold on my Josies after a 3rd hit by opponent DM as the resists would have been plenty high enough to avoid status ailments. My first thought was that somehow Luka's self-hit was removing resists from my allies. It sounds like the exact effect that we find discussed here ( when it came up about TSera Lightning applying all negative auras of her teammates, against her teammates, during the back-hit. But that's not enough to cause what I experienced. Even if Luka were removing resists from allies on her back hit, I'd have gained them back threefold when opponent DM attacked - but this clearly was not happening.

    Video of first run, Luka has no stealth:

    So then I put stealth on Luka and tried again, thinking her back-hit combined with her on-hit aura were bugged. Surprisingly, I had pretty much the exact same experience. Although this time it didn't seem quite as severe, and my squad did pull out a win finally, in the 9th round.

    Video of the 2nd run, Luka has stealth:

    Interestingly, the resists seemed to finally behave as expected, and appeared to slowly increase - status effects landing on my Josies slowed down after Luka was killed. This leads me to believe that Luka's on-hit aura is somehow bugged, regardless of if she has stealth or not, regardless of whether she triggers her own aura on back-hit or not. Further, it seems like Luka's on-hit aura is not playing well with Josie's on-hit aura, and seems to be somehow blocking or overriding it completely.

    Lyeshal - you mentioned here (

    Originally posted by Lyeshal View Post

    I had so much fun playing with Luka in the dev environment
    Did you notice anything like this? Or happen to run her with any kind of squad comp like what I've shown here?

    I can't help but to keep going back to the TSera thread and how allies are enemies during back-hits; and that all the various auras and effects are having some seriously wrong, and adverse, effects here. Which, if is in fact what is happening, also means this is something that has been having effects on lots of the other back-hitters, whether noticed or not.

    Any extra eyes I can get on this would be greatly appreciated - not sure if I've really uncovered something or if I'm just completely overlooking something here.

    Last edited by xXx_nog_xXx; 08-08-2019, 11:26 AM.
    xXx nog xXx
    xXx ! xXx

  • #2
    Lyeshal, any chance to look into this yet?

    xXx nog xXx
    xXx ! xXx


    • #3
      Originally posted by xXx_nog_xXx View Post
      Lyeshal, any chance to look into this yet?

      Not yet, been a little busy with the roster filter stuff That kind of put everything else on hold.

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