Quick question about SBD update...

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  • #46
    Originally posted by Lyeshal View Post

    Doesn't really matter - you get the same outcome whether you apply BD first or last, since it's a multiplication.
    Ok thanks again

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    • #47
      Originally posted by Lyeshal View Post

      Additionally, when creating heroes, we don't take Bonus Damage into account for determining statistics, but we do take Power Auras into account - so a hero that would qualify for 2000 Power, for example, would have that value reduced by the value of their Power Aura if they have one, but it would NOT be reduced with a Bonus Damage aura.
      I find this quite frankly unbelievable, how can you hope to balance Heroes power when you ignore Bonus Damage?

      It's no wonder that stupid cat is the most overpowered Hero since Nathanial Howe came out, before power auras were changed to be additive.

      Perhaps you should have given LvR Bonus Damage instead of a Power Aura, then he would have kept his original power, see how ridiculous it is!

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      • #48
        Originally posted by Scultura View Post

        I find this quite frankly unbelievable, how can you hope to balance Heroes power when you ignore Bonus Damage?

        It's no wonder that stupid cat is the most overpowered Hero since Nathanial Howe came out, before power auras were changed to be additive.

        Perhaps you should have given LvR Bonus Damage instead of a Power Aura, then he would have kept his original power, see how ridiculous it is!
        And then what would be the difference between a Power Aura and the Bonus Damage, when it comes to final damage output?

        There's many other things we take into account in order to determine hero stats, as well as what kinds of and how strong their auras and abilities are. Heroes are so much more than just their health and power stats.

        The "stupid cat" is overpowered because the Bonus Damage is not calculating properly. Plain and simple, end of story.

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        • #49
          Originally posted by Lyeshal View Post

          The "stupid cat" is overpowered because the Bonus Damage is not calculating properly. Plain and simple, end of story.
          Could you tell us, when approximately we will have this "fix"? Within a month, two or more?

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          • #50
            Originally posted by Zosma View Post

            Could you tell us, when approximately we will have this "fix"? Within a month, two or more?
            I don't have that information yet. Certainly not before March. I will make a formal post in Chanter's Board when I have a better estimate on the timeline for it.

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            • #51
              I agree that bugs should be fixed, if not the game doesn't work properly, but a lot of players who spent their gems to get Bartrands, kittys dupes will feel disappointed about that.

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              • #52
                Originally posted by Lyeshal View Post


                In the event of 4 Kitties, let's say they currently have 2000 power each after auras, and not taking Orbs into account, for simplicity.

                Currently, each Kitty gets (2000 * 1.15 * 1.15 * 1.15 * 1.15) = 3498 damage output.

                Corrected to be as designed, each Kitty will get (2000 * (1 + .15 + .15 + .15 + .15) ) = 2000 * 1.6 = 3200 damage output.

                If you want to see the before-and-after taking Orbs into account, add in each orb's supplied bonus damage per kitty in the above prescribed manners - that is, multiply it in for current, and add it in for change. That is, if each orb is granting 28% Bonus Damage as your "ideal" situation (Black Demons vs Black Demons) and each Kitty has an Orb equipped, and there's no LC to bother with, then you'll have:

                Current: (2000 * 1.15 * 1.15 * 1.15 * 1.15 * 1.28 * 1.28 * 1.28 * 1.28) = 9390
                Corrected: (2000 * (1 + .15 + .15 + .15 + .15 + .28 + .28 + .28 + .28)) = 2000 * 2.72 = 5440

                Keep in mind that we have created and balanced heroes under the assumption of the CORRECTED scenario, as this is what the design specifies.

                We have provided this kind of math for the Orbs in the past on the forums, but it was given using the design specification of additive methods, rather than the exponential that it actually is doing.
                Isn't the calculation of final power of a toon is final power = [base power x (1 + sum of all power auras) + total fortification values] x [1 + sum of all bonus damage].

                What happened here?

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                • #53
                  Originally posted by fernie View Post

                  Isn't the calculation of final power of a toon is final power = [base power x (1 + sum of all power auras) + total fortification values] x [1 + sum of all bonus damage].

                  What happened here?

                  That's what it's supposed to be, yes - almost. Except auras apply to fortification values too, so you get final power = [base power + total fortification values] x [1 + sum of all power auras] x [1 + sum of all bonus damage]. That's not what it's actually doing, which is why we have to fix it.

                  Comment


                  • #54
                    My calculations when using Orb to Black Faction, Non-Demon Team

                    I will use my Clarel's Base Power + Power Fort Stat = 8910

                    Power Auras
                    Clarel = 35%
                    Avernus = 70%
                    Isseya = 60%
                    Thom = 65%
                    Knight = 30%
                    Orbs = 16% (all 4 heroes equipped with Orb)


                    P = (Base Power + Power Fort)*(1 + sum of all power auras)*(1 + faction bonus)
                    P = (8,910)*(1 + 0.35 + 0.70 + 0.60 + 0.65 + 0.30 + 0.16)*(1 + 0.24)= 8,910 * 3.76 * 1.24 = 41,541 Power w/o Bonus Damage


                    Versus Non-Black, Non-Demon
                    Current, Total Power = (41,541*1.07*1.07*1.07*1.07) = 54,451
                    Corrected, Total Power = (41,541)*(1+0.07+0.07+0.07+0.07) = 53,172 (2.35% difference)

                    Versus Black, Non-Demon
                    Current, Total Power = (41,541*1.14*1.14*1.14*1.14) = 70,161
                    Corrected, Total Power = (41,541)*(1+0.14+0.14+0.14+0.14) = 64,803 (7.64% difference)

                    Versus Black, Demon
                    Current, Total Power = (41,541*1.21*1.21*1.21*1.21) = 89,046
                    Corrected, Total Power = (41,541)*(1+0.21+0.21+0.21+0.21) = 76,435 (14.16% difference)




                    So if there are any mistakes with my formulas and calculation, just tell me. I'll change it

                    Comment

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