Quick question about SBD update...

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  • #31
    Originally posted by Kilogramm100 View Post
    I demand compensation
    We do not give compensation for mechanics changes. To demand for such is completely inappropriate.

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    • #32
      You guys keep saying kitties but this hot fix will have much more widespread implications.Mot only toons and gear that have bonus damage but all squads and toons forted and built to fight them.This will change game greatly.It keeps it tough to keep faith in building of toons and squads to make a sharp left out of nowhere.I hope I’m wrong but I think this will be huge!Not to mention this fix along with assassinate fix will make barts about as useful as vt!
      Last edited by Dildoith; 01-10-2018, 01:13 PM.

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      • #33
        Originally posted by Lyeshal View Post
        We do not give compensation for mechanics changes. To demand for such is completely inappropriate.
        I was assuming that was said in jest. At least I hope so.
        Ally Code: ​​463-835-996
        ​​Guild: ​​Top F2P
        ​​Team: ​Top F2P Veilfire

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        • #34
          Originally posted by Dildoith View Post
          You guys keep saying kitties but this hot fix will have much more widespread implications.Mot only toons and gear that have bonus damage but all squads and toons forted and built to fight them.This will change game greatly.It keeps it tough to keep faith in building of toons and squads to make a sharp left out of nowhere.I hope I’m wrong but I think this will be huge!Not to mention this fix along with assassinate fix will make barts about as useful as vt!
          Not sure I agree with that. Bart's assassinate will still work just fine it simply won't power up heroes with Meredith's key anymore.
          Ally Code: ​​463-835-996
          ​​Guild: ​​Top F2P
          ​​Team: ​Top F2P Veilfire

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          • #35
            Originally posted by Kidnova View Post
            Not sure I agree with that. Bart's assassinate will still work just fine it simply won't power up heroes with Meredith's key anymore.
            You don’t build dupe bart squad to assassinate one toon you build it for threat to nuke all.Its a great defense squad and without key I like other dupe quick chances over him or even oth normal round toons.It was exaggeration that he’d be as worthless as vt.He still would’ve been very good with bonus damage as is but with changes he isn’t same toon.Effectively he’s losing both nuts!
            Last edited by Dildoith; 01-10-2018, 01:55 PM.

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            • #36
              Originally posted by Dildoith View Post

              You don’t build dupe bart squad to assassinate one toon you build it for threat to nuke all.Its a great defense squad and without key I like other dupe quick chances over him or even oth normal round toons.It was exaggeration that he’d be as worthless as vt.He still would’ve been very good with bonus damage as is but with changes he isn’t same toon.Effectively he’s losing both nuts!

              The thing about exaggerations is that it hurts your arguments. It makes the argument less believable and remove credibility from it. We're much more apt to hear arguments when they're not exaggerated and overstated.

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              • #37
                Very interesting to see that this problem came to light accidentally. I certainly hope the fix comes soon, as it may do a lot to balance the game. While multiplicative damage bonuses may seem fun for some groups, I do tend to agree that between Kitties and Barts it'll be nice to see them taken down a notch, if only to the point where they were originally intended to be.
                Member of OG

                Ally Code: 448-544-837

                Hero attack names from days gone by

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                • #38
                  As stated - Keep in mind that we have created and balanced heroes under the assumption of the CORRECTED scenario, as this is what the design specifies.

                  This revelation actually clears up a lot of questions as to why some heroes have been overperforming on release when compared to our test environments, as well as others underperforming. This is the kind of issue that doesn't really present well until you've got maxed out stats and gear going on exacerbating the exponential nature of the stacking damage. Hopefully when this gets corrected, you'll all start seeing the heroes in the same way we do - and some of the underperformers should start doing what they're supposed to do.

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                  • #39
                    Originally posted by Dildoith View Post

                    You don’t build dupe bart squad to assassinate one toon you build it for threat to nuke all.Its a great defense squad and without key I like other dupe quick chances over him or even oth normal round toons.It was exaggeration that he’d be as worthless as vt.He still would’ve been very good with bonus damage as is but with changes he isn’t same toon.Effectively he’s losing both nuts!
                    Barts stats.
                    Paired with 3x attacks.
                    Paired with quick round.
                    Paired with high assassination chance.
                    Paired with keys.

                    He was broken upon release and deserves the neutering he's got coming.

                    If only someone would have posted some warnings about running out and dropping 3k gems on a new Bart squad when he released. Oh wait, that's right. I did that...
                    xXx nog xXx
                    "I doubt the whole world hates you. I imagine it's just me."

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                    • #40
                      Originally posted by xXx_nog_xXx View Post

                      Barts stats.
                      Paired with 3x attacks.
                      Paired with quick round.
                      Paired with high assassination chance.
                      Paired with keys.

                      He was broken upon release and deserves the neutering he's got coming.

                      If only someone would have posted some warnings about running out and dropping 3k gems on a new Bart squad when he released. Oh wait, that's right. I did that...
                      I didn’t drop even half that,thank you very much punk😜!And damn right he was broken upon release that’s why he was so valuable.I could live with his stealth assassinate being fixed but now the bonus damage?I mean sure if you guys say it was broke all along well ok but in mean time we all essentially learned to play with a broken game and now the earth is gonna spin in reverse.Its a big fix because it affects lots of toons(just a disclaimer nog is in my guild and I insult him far worse then punk there so no need to delete😂😂😂)This is not exaggeration,bart will be like a quick red templar shadow before meridiths key.Bonus damage before would have given him some usefulness!

                      Actually I take back my remark that he will be very good after both these fixes.A 30% to assassinate will be all he has to offer and that sucks!Maybe keep 1 but dupes can go into garbage with the kitty dupes next to ritts and Fairbanks!
                      Last edited by Dildoith; 01-10-2018, 05:56 PM.

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                      • #41
                        Originally posted by Kidnova View Post
                        I was assuming that was said in jest. At least I hope so.
                        Didn't look like that to me, but my humor sense is fairly bad in every language beside my native one. Beside, demanding a compensation because they are making it working as it was intended to be really is hilarious!

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                        • #42
                          In the future, I'll not go for any dupe toons. Even buying the new one, I'll consider.
                          Ally Code: 992-545-738
                          IGN: AR/OL GHOST DOG

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                          • #43
                            Originally posted by Lyeshal View Post


                            Bonus Damage can be targeted against specific factions, groups, heroes, etc. We have a pretty wide assortment of generic bonus damage being granted right now, which isn't hugely different in terms of numbers when compared to the power auras, but it does give us the flexibility to do things like "bonus damage vs demons", in order to specialize heroes. Power Auras can't do that.

                            Plus, never underestimate the defensive strategy of bonus damage not displaying in More Info - if your opponent isn't paying close enough attention, they may attempt to attack you thinking your power output is going to be lower than it actually is.

                            Also, when it comes to applying things based on a hero's power stat, that takes in the power auras, but not the bonus damage. Some examples are power drains, heals, power gains, etc. Bonus Damage is actually a way for us to limit some of those functions while still allowing a hero to hit harder.

                            Additionally, when creating heroes, we don't take Bonus Damage into account for determining statistics, but we do take Power Auras into account - so a hero that would qualify for 2000 Power, for example, would have that value reduced by the value of their Power Aura if they have one, but it would NOT be reduced with a Bonus Damage aura. Meaning the same hero having a 25% Power Aura would then have their base power stat set to 1600, while if it were a 25% Bonus Damage aura, their power stat would still be 2000. Higher base stats means higher fortified stats, too, so the overall damage output of a hero with BD but not Power Aura would be higher than a similarly ranked hero with a Power Aura instead of BD.

                            (confused? here's an example-)

                            Take 2 heroes of the same class, based on star-rating, rarity, attack type, and speed. Both heroes qualify for a Power Stat (before fortifications) of 2000 point.

                            Hero A: 25% Power Aura. Power Stat is set to 1600 (because 1600 * 1.25 = 2000), with a maximum fortified value of 5968. Final potential damage = 5595 * 1.25 (power aura) = 7460.
                            Hero B: 25% Bonus Damage. Power Stat is set to 2000, with a maximum fortified value of 7460. Final potential damage = 7460 * 1.25 (bonus damage) = 9325.

                            So it's not so much when comparing a hero to itself and swapping out Power Aura or Bonus Damage, but rather comparing heroes to each other within the same stat class. It's a more subtle benefit for having Bonus Damage, but it is definitely there.
                            Thanks for all these computations. I understand alot

                            There is one thing still confusing me.

                            Does bonus damage applies before Damage Resistance/Reduction Calculation? Or after?
                            Last edited by gamesworn; 01-11-2018, 09:04 AM.

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                            • #44
                              Originally posted by gamesworn View Post
                              Does bonus damage applies before Damage Resistance/Reduction Calculation? Or after?
                              Doesn't really matter - you get the same outcome whether you apply BD first or last, since it's a multiplication.

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                              • #45
                                Originally posted by Dildoith View Post
                                You guys keep saying kitties but this hot fix will have much more widespread implications.Mot only toons and gear that have bonus damage but all squads and toons forted and built to fight them.This will change game greatly.It keeps it tough to keep faith in building of toons and squads to make a sharp left out of nowhere.I hope I’m wrong but I think this will be huge!Not to mention this fix along with assassinate fix will make barts about as useful as vt!
                                Maybe adding the abilty to remove gears like forts. This way, we can safely remove their gears, rebuild them properly without wasting those mythic gears.

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