Bugs: Known Issues

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  • #16
    Added guild application bug.

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    • #17
      Lyeshal Would you mind moving the nugly sweater bug to the fixed section? That was fixed a while back.

      The guild application bug should be fixed this Friday if you want to add that note.


      • #18
        Added Undying Death.

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        • #19
          Added Saarath not Healing

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          • #20
            4/19/2016 Fixed!
            Fortification interface: http://forums.capitalgames.com/forum...ation-lockdown

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            • #21
              We're aware of the issue where when you see the "Good News!" notice, that it sometimes causes the screen to flicker. You may need to force close the app to restart it. This will be fixed in the next client update.


              • #22
                Added Stealth bypasses Damage Resistance.

                Mid-July 2016 Fixed!
                Originally posted by GameOfJones View Post
                We're aware of the issue where when you see the "Good News!" notice, that it sometimes causes the screen to flicker.?You may need to force close the app to restart it. This will be fixed in the next client update.
                Persistent Guild Chat Notifications: http://forums.capitalgames.com/forum...-chat-feedback

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                • #23
                  Added link to ZITHER! drain issues (resistance adding to power aura, drain on death bypassing immunity): http://forums.capitalgames.com/forum...ive-power-aura

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                  • #24
                    Updated with More Info Power Difference issue, dated today although this topic has been around for quite some time. Could not find original thread.

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                    • #25
                      Lyeshal Some possible updates to the bug list:

                      ZITHER! drain issues - So the original issue, where his negative power to enemies aura was too high, was fixed a while back. There's the secondary issue of ZITHER! bypassing power drain resistances, which was an interesting side-effect from this new type of power drain that we're not considering a bug going forward. ZITHER! just does that. We'll probably add it to his card so it's more clear, but unless I'm missing something else with ZITHER! I think we can remove this from the list.

                      Stealth bypasses damage resistance - Another interesting side-effect that we decided to keep as is. We're not considering it a bug so I think we can remove it from here.

                      Saarath not healing - Best I can tell this is just a misunderstanding of how healing works. JSA explained very well how it works in the thread. If there is a legit bug here then we can keep it open, but I don't see anything.

                      Spirit of Faith bug - An update, we've just fixed this internally, but unfortunately it requires a client update and it didn't get in in time for the next one. So it'll be a little while before the fix makes it live, but the fix is incoming.

                      Also, sorta related to Spirit of Faith... there was also the reports of very long battles hitting a server error (which was actually it incorrectly triggering a cheating defense). We made a change in yesterday's update that should fix this, or at least make it way less likely to occur. It's not on the list, but just wanted to mention in case anyone was wondering.

                      Curse health bug - I just added an update on this to the thread. I believe this is actually just a misunderstanding of what curse health actually does. Leave it for now, but we'll see if there is still any actual bug here.
                      Last edited by gettypoppy; 10-27-2016, 08:34 PM.


                      • #26
                        Originally posted by gettypoppy View Post
                        Lyeshal Some possible updates to the bug list:
                        Thanks, I've updated the first post with these updates!

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                        • #27
                          Updated with new bug http://forums.capitalgames.com/forum...-tags-for-gear

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                          • #28
                            Updated with current Known Issues and some recent-ish resolutions.

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                            • #29
                              - Applying Defender Gear to a native Defender does not stack correctly

                              Wenn it will be fixed? It is really annoying that I cannot use some of my heroes and teams because of this bug.


                              • #30
                                Added "When multiple Defenders absorb more than 100%, absorption is not calculating properly, resulting in some damage still coming through"

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