Current Known Issues
These issues are known by the development team and are currently under investigation for a resolution:
Pending resolution:
- PVP Events freeze on returning to event after changing squad member: http://forums.capitalgames.com/forum...-pvp-squad-bug
- Power Drain Resistance is calculating poorly, causing unexpected behaviors: http://forums.capitalgames.com/forum...-power-drained
- When multiple Defenders absorb more than 100%, absorption is not calculating properly, resulting in some damage still coming through
- Bonus Damage does not appear to be stacking properly, resulting in higher damage coming through http://forums.capitalgames.com/forum...out-sbd-update
- Consuming into an ascended Wisp reverts the Wisp to Legendary: http://forums.capitalgames.com/forum...legendary-wisp
Requires client update:
- Hero stats on More Info screen do not update automatically when Nexting: http://forums.capitalgames.com/forum...e-when-nexting
- Scrolling locks up within the game (see thread for workaround): http://forums.capitalgames.com/forum...2-can-t-scroll
- Hero Roster forgets last scroll location since sort button added: http://forums.capitalgames.com/forum...-scrolling-bug
- Curse animation does not end when curse is removed: http://forums.capitalgames.com/forum...al-when-cursed
- Proving Grounds rewards are delayed for distribution: http://forums.capitalgames.com/forum...-pg-reward-bug
Will not be fixed, hero auras altered
- Triggered negative resistance auras don't appear to be applying (Celene/Luka): http://forums.capitalgames.com/forum...it-aura-bugged
- Self-Negative resistance auras are applying to enemies instead: http://forums.capitalgames.com/forum...-ring-of-doubt
Cannot reproduce; possible local device caching issues
If you experience these problems, please clear your data cache for the application, and it should resolve
- Event Enhanced filter does not properly show all eligible heroes when two groups share an event bonus
- Reward drops stop showing on iOS: http://forums.capitalgames.com/forum...roperly-on-ios
- Daily login reward claims get "stuck" in Newsfeed: http://forums.capitalgames.com/forum...reward-message
- Game performance impacted by consuming large numbers of heroes: http://forums.capitalgames.com/forum...when-consuming
Will not be fixed, required functionality for Multi-Attack to work
- Column/Row Multi-Attackers do not always attack both enemies on subsequent attacks: http://forums.capitalgames.com/forum...ond-attack-bug
Please note I will be moderating this thread with a heavy hand - please do not report new bugs here. Make new posts and if/when they are acknowledged as bugs, I will add them to this list. If there are other acknowledged bugs out there that have not been included, please let me know in this thread.
Thank you to devpp for doing the first consolidation of this list
These issues are known by the development team and are currently under investigation for a resolution:
Pending resolution:
- PVP Events freeze on returning to event after changing squad member: http://forums.capitalgames.com/forum...-pvp-squad-bug
- Power Drain Resistance is calculating poorly, causing unexpected behaviors: http://forums.capitalgames.com/forum...-power-drained
- When multiple Defenders absorb more than 100%, absorption is not calculating properly, resulting in some damage still coming through
- Bonus Damage does not appear to be stacking properly, resulting in higher damage coming through http://forums.capitalgames.com/forum...out-sbd-update
- Consuming into an ascended Wisp reverts the Wisp to Legendary: http://forums.capitalgames.com/forum...legendary-wisp
Requires client update:
- Hero stats on More Info screen do not update automatically when Nexting: http://forums.capitalgames.com/forum...e-when-nexting
- Scrolling locks up within the game (see thread for workaround): http://forums.capitalgames.com/forum...2-can-t-scroll
- Hero Roster forgets last scroll location since sort button added: http://forums.capitalgames.com/forum...-scrolling-bug
- Curse animation does not end when curse is removed: http://forums.capitalgames.com/forum...al-when-cursed
- Proving Grounds rewards are delayed for distribution: http://forums.capitalgames.com/forum...-pg-reward-bug
Will not be fixed, hero auras altered
- Triggered negative resistance auras don't appear to be applying (Celene/Luka): http://forums.capitalgames.com/forum...it-aura-bugged
- Self-Negative resistance auras are applying to enemies instead: http://forums.capitalgames.com/forum...-ring-of-doubt
Cannot reproduce; possible local device caching issues
If you experience these problems, please clear your data cache for the application, and it should resolve
- Event Enhanced filter does not properly show all eligible heroes when two groups share an event bonus
- Reward drops stop showing on iOS: http://forums.capitalgames.com/forum...roperly-on-ios
- Daily login reward claims get "stuck" in Newsfeed: http://forums.capitalgames.com/forum...reward-message
- Game performance impacted by consuming large numbers of heroes: http://forums.capitalgames.com/forum...when-consuming
Will not be fixed, required functionality for Multi-Attack to work
- Column/Row Multi-Attackers do not always attack both enemies on subsequent attacks: http://forums.capitalgames.com/forum...ond-attack-bug
Please note I will be moderating this thread with a heavy hand - please do not report new bugs here. Make new posts and if/when they are acknowledged as bugs, I will add them to this list. If there are other acknowledged bugs out there that have not been included, please let me know in this thread.
Thank you to devpp for doing the first consolidation of this list

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