How will the Warden return in future DA games?

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  • How will the Warden return in future DA games?

    Now, before anything else, this is just purely for discussion, and anything beyond this point is but a product of the creativity of our brilliant members.

    With that settled, I loved my Warden dearly. I always had a male warden, though either as a dual-wield Cousland or a mystical Arcane Warrior. How DAI made the Warden just thru the notes they sent to the Inquisitor made perfect sense for my Warden. With his new adventures laid out in DAI, it's pretty much going over my head how the Warden would make a cameo in future DAI games. Hawke managed to do his cameo, I believe there's a way for the Warden to return, hopefully for just a brief, silent moment (voiceless and all, just as we had known the Warden).

    I'm imagining this scene: perhaps in later DA games, an extra quest-line would focus on the newly discovered cure to reverse the effects of the Grey Warden's calling. Just as it had the possibility with Fiona, the Warden finally uncovered the exact formula how to permanently remove the blight within the Warden's blood. The cure is unknown of course, but I'm speculating that it's somehow magical in nature, one that can only be performed by a Grey Warden mage such as Fiona. The protagonist will venture out and follow the tracks of the Warden. Just as how powerful the Warden has become, the quest will be perilous, the landscape only forgiving to those with inhuman power such as the Warden's. The protagonists will soon face a dangerous adversary, one that may have control over the area they are exploring, or a foe they must defeat in order to unlock the secrets (I'd be happy if it would be a stronger Darkspawn variant, the boss of the modern Darkspawns, perhaps an overpowered Disciple). It will be too much for the protagonists (as the game will always render the team defeated). Without warning, someone just appeared behind your POV, a not so mysterious warrior clad in silver Grey Warden armor, with a sword and shield (Whoa!) Using familiar techniques and spells (this Warden is basically an amalgam of all classes), the Warden will blunt his way with his sword and shield like a juggernaut against the mob, feeling no pain when blades are struck to his armor plates, throwing his weapons away in favor of a picked-up staff casting fiery fire ball spell afterwards, then proceeding to take a greatsword to plunge it in the boss, with a slow motion to match the killing blow in DA:O. It is then only a brief moment that the Warden looks to the protagonists, nodding to acknowledge their presence, yet leaving with his griffon to undertake a seemingly more urgent matter. It is then that the protagonist is handed a hurriedly copied tome containing the necessary information to reverse the calling.

    I know it's pretty cliche, but hey, the Warden's cliche silent-protagonist attitude was how we was loved by many. If the Warden is killed, the Orlais Commander will replace him, having a similar Grey Warden armor with Orlais flair to it.

    So what do you think? We have years to speculate, theorize, and imagine the possibility of the Warden making his cameo. I must stress on years as Bioware still has a lot going on for them (Mass Effect: Andromeda, and the new series they're working).

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  • #2
    Pretty dramatic and awesome--I like it!!

    I also wouldn't mind a bit of a darker turn:

    What if the player is updated more and more with the exploits and adventures of the Warden, and a narrative begins to form: a massively powerful darkspawn (reports claim it may even be an Old God? I'm not incredibly up on my warden lore so I'm not sure if that's possible) is tearing through the countryside, seemingly randomly. There are rarely witnesses, but we hear stories of the Warden and this darkspawn waging epic battles as arch rivals. Quests could even involve exploring these utterly devastated war zones, trying to piece together the story, find survivors, etc.

    When we finally track down the Warden, we find that the horrible darkspawn is actually the massively corrupted Warden--having been driven to cure the blight from the wardens, they have gone too far and meddled with a dark and ancient magic that was beyond their control. They are anguished and tormented, they don't know themself, can't recognize a friend or a foe. What follows is one of the most grueling battles in the game, with the Warden showing tendencies of mages, warriors, and rogues.

    When the battle is done, the Warden is in a magically induced coma essentially, and the player has to decide what to do with them: kill them (potentially releasing the soul of the Old God if there is one), leave them locked up to conduct research into possibly reversing the effects of the blight (maybe Dagna wants to up her game?), or trap them in a hopefully impenetrable cavern in the Deep Roads.

    Okay, I'm pretty sure everyone would hate this ending for the Warden...

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    • #3
      Warden has been a corpse in the ground for ten years for me, so most of a skeleton I guess unless there was a hungry mabari around.
      Last edited by Declan McCrory; 03-09-2017, 12:21 PM.


      • #4
        Originally posted by Flerm View Post
        Pretty dramatic and awesome--I like it!!
        Okay, I'm pretty sure everyone would hate this ending for the Warden...
        I'd hate that, too, though, LOL. It's a better narrative however, if the corrupted Warden can use all class type abilities, the Blight can do the weirdest of things to anyone. That was a good take, too, to give players the usual choices at the end. About the lore, Old God's souls were already imprisoned in dragon-like beings underground. Just to add, the minions will depend on the Warden's race, hordes of Hurlocks, Genlocks, and Shrieks for Human, Dwarven, and Elven Wardens respectively.

        Declan McCrory LOL, I'd assume that the Warden you'd face will be the Orlesian commander.

        IGN: Exscenth | CODE: 187-772-882

        On the Loose, Sighs of the Kirkwall Champion, 9:33 Dragon:
        "Someday, I'd like to go one week without meeting an insane mage. Just one week."

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