We've released a client update to the app stores! Be sure to update your game to take advantage of the very important fix - the roster scrolling stutter has been drastically improved! As usual, it may take up to 24 hours for the update to roll out to all regions.
Note that you may still encounter a little bit of lag when changing a squad configuration by adding or removing a hero to the squad, but overall, you should be able to scroll through your roster with much greater ease now.
Content for the next few weeks has been added to the game. Here's what you'll find with this update:
Proving Grounds
Proving Grounds have been altered for a more balanced experience, as we continue to work on improvements to this game mode.
Effective Immediately
Ally Codes will now be displayed automatically as part of a guild application.
New Hero and Gear
As part of the Red Lyrium pack starting on October 10, a new hero and new gear will be introduced.
2* Tranquil Maddox
- Ability: Grants allies 100% power and 50% health (does not attack). 50% chance each to stun, slow, or curse power of a row of enemies.
- Auras: +50% health and power, +30% stun and slow resist, and +10% damage resist to Red Lyrium. Curse immunity for Samson. When hit, allies gain +10% all effect resists. On death, allies gain +100% health and +50% power. -25% all effect resists and -10% 2X damage chance.
- Health: 9228
- Power: 1533
Sword of Charris Allied
As part of the new Foundation PVE Event, a new exclusive hero and gear will be released.
2* The Formless One
- Ability: Attacks a row with 50% chance each to curse power or health. Grants allies +20% power and +5% 2X damage chance.
- Auras: +35% health and power to Demons, extra +25% for The Forbidden Ones. +50% stun and slow resist for Demons. Curse health immunity for The Forbidden Ones. When hit, converts +20% damage received into health for allies, and reverts +5% to enemies. -15% 2X damage chance.
- Health: 9072
- Power: 1996
Arlathan Focusing Crystal
Several Red Lyrium heroes have had their stats rebalanced to be in line with the current guidelines, along with a few full revamps.
2* Red Lyrium Blackwall
- Change initiative to Slow
- Ability: Attacks a single enemy, then attacks all at 30% power. 25% chance to heavily slow all.
- Auras: +30% power and +25% slow and power drain resist for Red Lyrium and Outlaws (stacking). +50% Defender. +20% damage resist for Red Faction. When allies attack, allies gain +15% health, +2% bonus damage, and +8% damage resist. Immune to stun.
- Health: 26734 (33.6% change overall)
- Power: 1625 (-32.2% change overall)
3* The Elder One
- Ability: Attacks all, drains power, curses health gain and power gain for one turn.
- Auras: +60% health, power and +35% all effect resists for Blighted, Red Lyrium, and Venatori. +35% bonus damage vs Wardens and Inquisition. When hit drains 5% enemy power and reverts 15% of damage taken. Allies gain +25% power and health on ally death. -35% power drain resist for enemies.
- Health: 15394 (0.0% change overall)
- Power: 1635 (0.0% change overall)
2* Red Lyrium Iron Bull
- Ability: Attacks a row at 50% power and stuns, then attacks all enemies at 150% power.
- Auras: +50% health, curse, and stun resist for Red Lyrium and Qunari. +25% damage resist for Warriors. When allies attack, allies gain +15% power and stun resist. On death, allies gain +50% power and +20% damage resist. Reduces enemy chance to flank.
- Health: 8735 (3.2% change overall)
- Power: 2028 (-10.7% change overall)
2* Behemoth
- Ability: Attacks a column and slows, then attacks one enemy at 200% power.
- Auras: +25% power and +5% damage resist for Red Lyrium, Templars and The Elder One (stacking). +60% curse and power drain resist for Red Lyrium. Converts 15% damage dealt by allies into health for allies. On any hero death, allies heal 30% and gain 15% power. +50% Defender.
- Health: 54840 (3.0% change overall)
- Power: 1661 (-49.7% change overall)
2* Red Lyrium Giant
- Health: 22543 (-3.3% change overall)
- Power: 5031 (0.0% change overall)
2* Red Lyrium Meredith
- Health: 8150 (0.0% change overall)
- Power: 2299 (-3.3% change overall)
1* Red Templar Shadow
- Health: 7349 (0.0% change overall)
- Power: 1198 (-27.4% change overall)
1* Red Lyrium Nug
- Health: 10767 (0.0% change overall)
- Power: 501 (-34.1% change overall)
1* Samson
- Health: 9768 (-6.9% change overall)
- Power: 1507 (-30.9% change overall)
2* Red Lyrium Samson
- Health: 13723 (0.0% change overall)
- Power: 1259 (-60.3% change overall)
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Note that you may still encounter a little bit of lag when changing a squad configuration by adding or removing a hero to the squad, but overall, you should be able to scroll through your roster with much greater ease now.
Content for the next few weeks has been added to the game. Here's what you'll find with this update:
Proving Grounds
Proving Grounds have been altered for a more balanced experience, as we continue to work on improvements to this game mode.
Effective Immediately
- The "Bloodthirsty V" achievement has been reduced to require only 2000 Trophies. Players who have previously reached 2000 Trophies, but have not received this achievement, will need to perform one more battle maintaining a current Trophy count greater than 2000 in order to trigger this achievement and claim the rewards for it.
- The end time has been altered to Saturdays at 3pm Eastern (7pm GMT). Please note that as this time is bound to our servers in the Eastern time zone, Daylight Savings Time may cause this end time to be altered in your local time zone. Review the Time Remaining indicated in PVP portal screen for clarification on when the weekly event will conclude.
- Rank tiers have been modified and rewards have been reduced based on current game economy.
- All players who participate each week will receive a minimum of 10 gems, regardless of final rank.
Ally Codes will now be displayed automatically as part of a guild application.
New Hero and Gear
As part of the Red Lyrium pack starting on October 10, a new hero and new gear will be introduced.
2* Tranquil Maddox
- Ability: Grants allies 100% power and 50% health (does not attack). 50% chance each to stun, slow, or curse power of a row of enemies.
- Auras: +50% health and power, +30% stun and slow resist, and +10% damage resist to Red Lyrium. Curse immunity for Samson. When hit, allies gain +10% all effect resists. On death, allies gain +100% health and +50% power. -25% all effect resists and -10% 2X damage chance.
- Health: 9228
- Power: 1533
Sword of Charris Allied
- Rarity: Mythic
- Limitations: Warrior
- +20% bonus damage. Heal +7% when enemies are hit. -20% Health (self). Red Lyrium equip: +20% Health.
- Rarity: Mythic
- Limitations: Rogue
- +20% bonus damage. Heal +7% when enemies are hit. -20% Health (self). Red Lyrium equip: +20% Health.
- Rarity: Mythic
- Limitations: Mage
- +20% bonus damage. Heal +7% when enemies are hit. -20% Health (self). Red Lyrium equip: +20% Health.
- Now - October 29: Enjoy 7 Bonus Days on all Vault activations
- October 3 - October 17: Reduced Prestige Gear slots on Legendary heroes
- October 17 - October 31: Reduced Prestige Gear slots on Mythic heroes
- Map 6 - Arlathan, with chances for exclusive hero, The Formless One, and exclusive gear, Arlathan Focusing Crystal, in the Foundation event
- Map 12 - Bartrand's Expedition, with chances for exclusive hero, Profane, and exclusive gear, Winter-Weight, in The Ancient Crypt event
- Map 4 - The Rise of the Carta, with chances for exclusive gear, Dworkin's High Explosives and the Duster armor set, in the Carta Hideout event
- Map 16 - Shadows of Blackmarsh, with chances for exclusive gear, Robes of the Architect and Belt of the Architect, in the Depths of Depravity event
As part of the new Foundation PVE Event, a new exclusive hero and gear will be released.
2* The Formless One
- Ability: Attacks a row with 50% chance each to curse power or health. Grants allies +20% power and +5% 2X damage chance.
- Auras: +35% health and power to Demons, extra +25% for The Forbidden Ones. +50% stun and slow resist for Demons. Curse health immunity for The Forbidden Ones. When hit, converts +20% damage received into health for allies, and reverts +5% to enemies. -15% 2X damage chance.
- Health: 9072
- Power: 1996
Arlathan Focusing Crystal
- Rarity: Legendary
- Limitations: Elves
- +10% health. +8% 2X damage chance. +15% curse power resist for Elves. Gain +7% damage resist when hit.
Several Red Lyrium heroes have had their stats rebalanced to be in line with the current guidelines, along with a few full revamps.
2* Red Lyrium Blackwall
- Change initiative to Slow
- Ability: Attacks a single enemy, then attacks all at 30% power. 25% chance to heavily slow all.
- Auras: +30% power and +25% slow and power drain resist for Red Lyrium and Outlaws (stacking). +50% Defender. +20% damage resist for Red Faction. When allies attack, allies gain +15% health, +2% bonus damage, and +8% damage resist. Immune to stun.
- Health: 26734 (33.6% change overall)
- Power: 1625 (-32.2% change overall)
3* The Elder One
- Ability: Attacks all, drains power, curses health gain and power gain for one turn.
- Auras: +60% health, power and +35% all effect resists for Blighted, Red Lyrium, and Venatori. +35% bonus damage vs Wardens and Inquisition. When hit drains 5% enemy power and reverts 15% of damage taken. Allies gain +25% power and health on ally death. -35% power drain resist for enemies.
- Health: 15394 (0.0% change overall)
- Power: 1635 (0.0% change overall)
2* Red Lyrium Iron Bull
- Ability: Attacks a row at 50% power and stuns, then attacks all enemies at 150% power.
- Auras: +50% health, curse, and stun resist for Red Lyrium and Qunari. +25% damage resist for Warriors. When allies attack, allies gain +15% power and stun resist. On death, allies gain +50% power and +20% damage resist. Reduces enemy chance to flank.
- Health: 8735 (3.2% change overall)
- Power: 2028 (-10.7% change overall)
2* Behemoth
- Ability: Attacks a column and slows, then attacks one enemy at 200% power.
- Auras: +25% power and +5% damage resist for Red Lyrium, Templars and The Elder One (stacking). +60% curse and power drain resist for Red Lyrium. Converts 15% damage dealt by allies into health for allies. On any hero death, allies heal 30% and gain 15% power. +50% Defender.
- Health: 54840 (3.0% change overall)
- Power: 1661 (-49.7% change overall)
2* Red Lyrium Giant
- Health: 22543 (-3.3% change overall)
- Power: 5031 (0.0% change overall)
2* Red Lyrium Meredith
- Health: 8150 (0.0% change overall)
- Power: 2299 (-3.3% change overall)
1* Red Templar Shadow
- Health: 7349 (0.0% change overall)
- Power: 1198 (-27.4% change overall)
1* Red Lyrium Nug
- Health: 10767 (0.0% change overall)
- Power: 501 (-34.1% change overall)
1* Samson
- Health: 9768 (-6.9% change overall)
- Power: 1507 (-30.9% change overall)
2* Red Lyrium Samson
- Health: 13723 (0.0% change overall)
- Power: 1259 (-60.3% change overall)
Release_2556
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