Patch Notes - 7.2.18

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  • Patch Notes - 7.2.18

    Patch Notes - 7.2.18

    An update just hit! Primarily includes the upcoming weekly content releases for Packs, Quest and PVP events (See weekly event schedule), but also includes the following:
    • New Specialty - Added "Retaliate" as specialty for the Gallery
      • This new skill allows a hero to revert a percentage of damage received back to the enemy. The hero will still take all of the damage. For example, if a hero receives 10000 points of damage and retaliates for 10%, then the enemy will also take 1000 damage from the attack. This retaliation can affect all enemies, or specific targeted groups.
    • New Group - Added "Legion of the Dead" as a group in the Gallery
    • Corrected Russian translations for Saboteurs Marian and Garrett Hawke, Garahel, and Abyssal High Dragon
    • Pack Refresh - The Gear packs have been updated!
      • Gear moved into Gear Packs
        • Apprentice Coat
        • Sentinel Plate Pauldron
        • Dirthamen's Wisdom
        • Soulwrecker Staff
        • Gift of the Talons
      • Removed from Premium Catalog - effective 7/5/2018 at 2pm PDT
        • Orlesian Mask
        • Stuffed Mabari
        • Captain's Plate
        • Keepsake Locket
        • Inquisition Longsword
        • Staff of Corruption
        • Dawn Ring
        • Lineage
        • Maferath's Maul
        • Bloodline
        • Vestments of the Dragon Hunter
        • Cobra Crown
        • Hakkon's Wisdom
        • The Divine Armor
    • Several Heroes have been revamped! Here's what we did:
    Stone Golem
    - Change initiative to Normal
    - Add heavy Taunt
    - Ability: Attacks a row of enemies with a 25% chance to stun each.
    - Auras: +25% damage resist. +35% Health and Power and +50% stun and slow resist to Dwarves, Golems, and Warriors.
    - Health: 4247 (153.6% increase overall)
    - Power: 907 (96.5% increase overall)

    - Ability: Attacks a row of enemies and gains 50% power.
    - Auras: +25% Health and Power for Dwarves. 20% damage resist vs Nobility for allies. When hit, drains 2% enemy power, and reverts 2% of damage received to all enemies.
    - Health: 6354 (215.3% increase overall)
    - Power: 817 (37.2% increase overall)

    - Remove Warrior group
    - Add Rogue group
    - Add Legion of the Dead group
    - Ability: Attacks an enemy with a 25% chance to stun. Gains 50% Power.
    - Auras: +25% Health and Power for Dwarves. 25% Defender. Gains 10% Health when allies are hit. -15% power drain resist to enemies.
    - Health: 4593 (194.6% increase overall)
    - Power: 1670 (146.2% increase overall)

    Inferno Golem
    - Add Warrior group
    - Add Blighted group
    - Ability: Attacks all with 50% chance to slow and 25% chance to stun. Grants allies 20% Power.
    - Auras: +25% Health and Power to Dwarves and Blighted (stacking). +35% Defender. +50% damage resist to The Lost. +30% bonus damage vs Blighted. When allies are hit, gains 5% power. Immune to curse power. -20% 2X damage chance to enemies.
    - Health: 9531 (131.9% increase overall)
    - Power: 802 (0.0% increase overall)

    2* Sandal
    - Promote to 2*
    - Ability: Attacks all enemies, drains 25% power and curses power.
    - Auras: +10% bonus damage and damage resist for allies vs Blighted, extra 40% for self. Converts 15% of damage dealt to enemies by self into ally health. When hit, reverts 5% of damage received to enemy Black Faction. -25% power drain resist.
    - Health: 14119 (226.1% increase overall)
    - Power: 2423 (19.3% increase overall)

    2* Korbin
    - Promote to 2*
    - Add Legion of the Dead group
    - Remove Taunt
    - Ability: Attacks a single target with 20% Levy. 35% chance to attack again and drain 50% power.
    - Auras: +20% Health for Dwarves, Inquisition, and Legion of the Dead (stacking). Dwarves resist 2500 damage per hit. +15% Damage resist for allies. +15% all effect resists for Dwarves, extra 5% for Legion of the Dead. +50% Defender. -10% power to Black Faction.
    - Health: 11999 (119.4% increase overall)
    - Power: 6625 (0.0% increase overall)

    2* Grey Warden Oghren
    - Promote to 2*
    - Remove Taunt
    - Ability: Attacks one enemy. 25% chance to attack again at 300% power, but also harms self. 30% chance for 50% heal.
    - Auras: +50% Power for Wardens and Dwarves. When attacked, gains +10% slow and stun resist, +20% power, and +20% health. On any death, gain +50% health and power. +15% damage resist for Dwarves and Warriors (stacking).
    - Health: 18122 (62.1% increase overall)
    - Power: 3207 (0.0% increase overall)

    1* Grey Warden Sigrun
    - Add Legion of the Dead group
    - Add Stealth
    - Remove Elusive
    - Ability: Attacks a row and curses power. Allies gain 10% health and 5% 2X damage chance.
    - Auras: Stealth. +35% Health, Power, and curse health resist for Wardens and Legion of the Dead (stacking). +35% stun and power drain resist for allies. More likely to attack the back row. -20% curse resist to Blighted.
    - Health: 4823 (0.0% increase overall)
    - Power: 2115 (0.0% increase overall)

    1* Steel Golem
    - Ability: Attacks and slows all enemies.
    - Auras: +20% Health and curse health resist for Dwarves and Golems (stacking). Immune to power drain. +15% damage resist vs flankers. Blocks enemies from flanking the back row.
    - Health: 9991 (94.4% increase overall)
    - Power: 2288 (0.0% increase overall)

    2* Dagna
    - Ability: Attacks all, curses Power, heals allies a small amount and increases 2X damage chance for allies +10%.
    - Auras: +50% Power and +100% stun resist for Dwarves. +50% Health for Inquisition. +25% bonus damage vs Red lyrium for allies. +25% damage resist vs Mages. -25% curse power resist.
    - Health: 6532 (7.4% increase overall)
    - Power: 1888 (0.0% increase overall)

    2* Renn
    - Add Legion of the Dead group
    - Add White Faction
    - Add Taunt
    - Change initiative to SLOW
    - Ability: Attacks all enemies twice.
    - Auras: +50% Health and +25% Power for Dwarves. Gains 25% Power when hit. +50% bonus damage vs Blighted enemies. +25% stun resist for allies. +50% curse power resist for Legion of the Dead.
    - Health: 12199 (27.2% increase overall)
    - Power: 1231 (0.0% increase overall)

    1*Snug the Bronto
    - Ability: Attacks a single enemy and slows a column of enemies.
    - Auras: +15% damage resist. +50% Health for Dwarves and Rogues. +50% Defender. +75% Power for Brogan Dace. +50% Slow resist to Jerrik Dace.
    - Health: 26127 (97.9% increase overall)
    - Power: 9880 (0.0% increase overall)

    1* Amethyst Shale
    - Health: 6400 (124.6% increase overall)
    - Power: 1350 (0.0% increase overall)

    1* Diamond Shale
    - Health: 12799 (110.2% increase overall)
    - Power: 3826 (0.0% increase overall)

    1* Emerald Shale
    - Health: 13591 (98.4% increase overall)
    - Power: 3050 (0.0% increase overall)

    1* Amber Shale
    - Health: 10788 (83.5% increase overall)
    - Power: 2395 (13.5% increase overall)

    1* Beraht
    - Health: 9897 (58.6% increase overall)
    - Power: 3198 (0.0% increase overall)

    2* Paragon Caridin
    - Health: 28411 (138.7% increase overall)
    - Power: 3906 (62.4% increase overall)

    3* Viscount Varric
    - Health: 9061 (103.0% increase overall)
    - Power: 3230 (0.0% increase overall)

    3* Hivernal
    - Add Orlesian group
    - Health: 34406 (100.1% increase overall)
    - Power: 3623 (29.1% increase overall)

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  • #2
    Thanks for the new updates Lyeshal.
    Glad to see that dwarves have been revamped.


    • #3
      Do those red auras on Dagna and Sandal apply to themselves or to enemies? Because it doesn’t say enemies on the card and it does specifically state that on others...
      IGN: Heisenberg Ally Code: 527-445-787 Collector, Tierer and Leveler of all HODA Guild: OL


      • #4
        Originally posted by _Heisenberg_ View Post
        Do those red auras on Dagna and Sandal apply to themselves or to enemies? Because it doesn’t say enemies on the card and it does specifically state that on others...
        Unless otherwise stated, assume red text means enemies.

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        • #5
          Originally posted by Lyeshal View Post
          Unless otherwise stated, assume red text means enemies.
          IGN: Heisenberg Ally Code: 527-445-787 Collector, Tierer and Leveler of all HODA Guild: OL


          • #6
            Sandal revamp
            IGN: iruugndir


            • #7
              Lyeshal, could you clarify if retaliate works against stealth attacks?


              • #8
                Originally posted by usdghfgui View Post
                Sandal revamp
                Fear Mythic Sandal!!
                Guild: Top F2P
                Team: Top F2P (please apply to "Top F2P Epic" to join any of our teams)
                Our Vision: We Are The Proud House of the Most Dedicated
                Rank: Overlord of the Top F2P guild family of teams

                Ally: 716-545-692
                Click Here for our Guild Hall
                Apply Today!


                • #9
                  Epic Sigrun - I just remember that more then three years ago I was complaining that Sigrun was changed from Rogue to Warrior. I never received an answer for that. Now finally, she got the rogue back. And I am very happy that Sandal and Oghern are 2*. It is good to see that some epics are upgraded as well.

                  Thanks for the updates.


                  • #10
                    Originally posted by Roman Zeniuk View Post
                    Lyeshal, could you clarify if retaliate works against stealth attacks?
                    It does not. Retaliate is an on-hit effect, and therefore does not trigger for stealth attacks.

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                    • #11
                      Thank you. And does retaliate trigger on-hit effects for enemies?


                      • #12
                        Originally posted by Roman Zeniuk View Post
                        Thank you. And does retaliate trigger on-hit effects for enemies?
                        It shouldn't and it didn't in our testing, but if you notice anything odd, please submit a bug report for it It is not intended to trigger on-hit effects for enemies, since that could lead into a cycle of neverending retaliation and effects.

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                        • #13
                          1* Grey Warden Sigrun - Add Legion of the Dead group - Add Stealth - Remove Elusive - Ability: Attacks a row and curses power. Allies gain 10% health and 5% 2X damage chance. - Auras: Stealth. +35% Health, Power, and curse health resist for Wardens and Legion of the Dead (stacking). +35% stun and power drain resist for allies. More likely to attack the back row. -20% curse resist to Blighted. - Health: 4823 (0.0% increase overall) - Power: 2115 (0.0% increase overall)

                          The reference to Aura: stealth here is this actually giving stealth to allies? Or shouldn't it he listed as an aura?
                          Ally code 219 318 223


                          • #14
                            Hey Lyeshal, is retaliate damage subject to the enemies damage resistance? As in, if Sandal retaliates for 10k damage to the enemies, would that 10k be subject to enemies DR auras? I know you already clarified about on hit effects, just that I'm not sure if DR is an on hit effect exactly, since it is only partially bypassed by stealth...
                            Last edited by Van-Helsing; 07-02-2018, 07:32 PM.
                            Ally Code: 725-313-816 _ Guild: Dream Warriors


                            • #15
                              I also see that the Golems have being updated. Nice job.

                              I am wondering, how is it that Grey Warden Sigrun was not promoted to 2*? In my opinion she rally deserves it.




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