Patch Notes - 5.1.18

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  • Patch Notes - 5.1.18

    Patch Notes - 5.1.18

    An update just hit! Primarily includes the upcoming weekly content releases for Packs, Quest and PVP events (See weekly event schedule), but also includes the following:
    • Runes of Shielding have been added to the Grab Bag Rune Pack
    • Wisp has been added as a Group and applied to all wisps. Plus, some fun aura goodies have been added to the wisps.
    • Daily Quest Revamps - We've started the revamps of Daily Quests, starting with Friday and Saturday
      • Insane and Ludicrous modes have been added
      • Energy cost for Medium - Ludicrous are lowered (compared to Weekly events)
      • Gold/XP boosted
      • Drop rates improved - still lower than Weekly events, but considerably higher than previously.
      • Daily Events will have all gear in the game available to them to be dropped - same gear table as Banished Plane and Raids.
      • Friday Daily Quest has been completely revamped! The event will now offer Runes and Gear (no heroes).
      • Saturday Daily Quest has been updated, and all Dual-Faction legendary and mythic wisps will be available.
    • Pack Refresh - The Gear packs have been updated!
      • Gear moved into gear packs:
        • Rare
          • Broken Griffon Helm
        • Legendary
          • Red Lyrium Idol
        • Mythic
          • Garahel's Helm
          • Enchanted Silver Armor
      • Old Gear removed from Premium Catalog:
        • Common
          • Soldier's Plate
          • Lothering's Lament
          • Inquisition Shield
        • Uncommon
          • Sera's Raisin Cookies
          • Hardened Gurn Hide
          • Cole's Hat
          • Studded Leather Pauldron
          • Crow Shield
        • Rare
          • Qunari Tower Shield
          • Wedge of Destiny
          • Sad Weapon
        • Epic
          • Meredith's Key
          • Barbarian Lord Maul
          • Hissera's Mask
          • Augur's Witchstaff
          • Remarkable Emerald
        • Legendary
          • Senior Warden's Staff
          • Ritual Breaker
          • Lyrium Kit
          • Magekiller
        • Mythic
          • Chestplate of the Fortress
          • Orb of Destruction
          • Bianca
          • Glandivalis
    • Several Heroes have been revamped! Here's what we did:

    Grey Warden Bethany
    - Updated ability: Attacks all and curses Health and Power, preventing all healing and power gains for a turn.
    - Updated auras: +30% Health and Power and +25% stun and slow resist for Wardens and Ferelden (stacking). +25% bonus damage vs Blight.

    - Add Ferelden group
    - Updated ability: Attacks a single enemy and drains a small amount of Power.
    - Updated auras: +25% Power for Rogues and Wardens. 25% Defender. +25% damage vs Blighted. Gains 5% Power when allies are hit. +10% damage resist for Wardens. More likely to attack the back row.
    - Health: 5636 (230.6% increase)
    - Power: 1787 (83.8% increase)

    - Change initiative to Slow
    - Updated ability: Attacks a column, healing all allies a small amount. 50% chance to drain 25% Power from all enemies.
    - Updated auras: 25% Health and 10% damage resistance for Wardens. 50% Defender. Allies deal +25% damage vs Blighted. -20% stun and slow resist to enemies.
    - Health: 9353 (504.2% increase)
    - Power: 1072 (76.3% increase)

    LEGENDARIES - Stat Updates

    Grey Warden Velanna (2*)
    - Health: 11766 (89.6% increase)

    Riordan (2*)
    - Health: 10194 (86.2% increase)

    Blackwall (2*)
    - Health: 17066 (67.1% increase)

    Grey Warden Genevieve (2*)
    - Health: 14807 (66.6% increase)

    Ser Stroud (1*)
    - Health: 15291 (43.3% increase)

    Avernus (2*)
    - Health: 7684 (42.6% increase)

    Larius (1*)
    - Health: 8551 (31.2% increase)

    Grey Warden Banner (1*)
    - Health: 8494 (27.3% increase)

    Grey Warden Knight (2*)
    - Health: 21316 (4.1% increase)
    - Power: 4912 (67.9% increase)

    LEGENDARIES - Minor Revamps

    Garahel (3*)
    - We're not too proud to say we could have done better with Garahel when he was released. He has shown to be underperforming, so we've reworked him a bit.
    - Updated auras: +70% Health and Power for Elves and Wardens. +50% slow and stun resist for Elves. +20% damage resist and bonus damage for Wardens. Curse Health immunity for Isseya.
    - Health: 8538 (10% increase)
    - Power: 4268 (5.8% increase)

    Janeka (2*)
    - Updated ability: Curse chance increased to 50% from 30%
    - Updated auras: Added -35% curse resist to enemies
    - Health: 9325 (37.5% increase)

    Thom Rainier (3*)
    - Ability description being updated to match other Levy-capable heroes, but no mechanic change
    - Updated auras: Change DR to 35% DR for Wardens, add 15% Heal on any death
    - Health: 20455 (76.7% increase)

    Sophia Dryden (1*)
    - Add Nobility group
    - Add Taunt
    - Updated auras: +25% Health, Power, and Curse power resist to Wardens and Black faction (stacking). 35% Damage resist vs Grey Wardens and Mages. Reduces enemy chance to flank.
    - Health: 9677 (10.6% increase, base. 32.7% increase overall)
    - Power: 2460 (16.7% decrease base, no change overall)

    Barkspawn (1*)
    - Updated auras: +25% Power for Ferelden and Grey Wardens (stacking). 20% Defender. Converts 15% of damage received by allies into self Power. Allies gain 50% Power when this hero dies. Immune to slow. Gives stun immunity to Alistair.
    - Health: 9620 (63.9% increase)
    - Power: 2672 (10.8% decrease base, 7.1% increase overall)

    LEGENDARIES - Full Revamps

    King Alistair (1* -> 2*)
    - Promote to 2*
    - Add Reaver group
    - Update Specialties to: Attack Column, Multi-Attack, Stun, Power Drain, Power Gain
    - Updated ability: Attacks a column and stuns. Attacks again and drains 40% power. Allies gain 25% power.
    - Updated auras: +50% Health, Power, and +25% all effect resists for allies. Allies deal 15% bonus damage vs Blighted. Gains 15% health and power when allies are attacked. -15% power to enemies.
    - Health: 12785 (89.5% increase)

    Vengeance Anders (1* -> 2*)
    - Promote to 2*
    - Update Specialties to: Attack All, Curse Power, Multi-Attack, Stun, Heal
    - Updated ability: Attacks all and curses power, with 40% chance to attack again and stun. Heals allies 25%.
    - Updated auras: +25% Health for Wardens, Mages, and Blue Faction (stacking). +50% power drain resist for Mages. Allies deal 25% Bonus Damage vs Chantry, Templars, and Demons. -15% power and -50% curse resist to Templars.
    - Health: 10255 (72.6% increase base, 101.4% increase overall)

    Warden Commander Duncan (1* -> 2*)
    - Promote to 2*
    - Add Ferelden Group
    - Update Specialties to: Attack Single, Power Drain, Power Gain, Flank, Levy
    - Updated ability: Attacks a single enemy with 20% Levy, and drains 25% power. Grants allies 20% power.
    - Updated auras: +40% Power for Wardens. Allies gain 25% health and power when hero is attacked, 75% when hero dies. +20% Bonus damage and damage resist for Wardens. More likely to attack the back row. -20% Curse resist to Blighted.
    - Health: 10887 (19.6% increase)
    - Power: 4127 (10.7% decrease base, no change overall)

    Abyssal High Dragon (3*)
    - Update Specialties to: Attack All, Power Gain, Defender, Slow, Power Drain
    - Updated ability: Attacks all enemies and slows. Allies gain 20% power.
    - Updated auras: +35% Health, Power, stun, slow, and curse resist for allies. 50% Defender. Gains 25% power when hit. Allies get 25% damage resist vs Demons and Blighted. Drains 10% enemy power when attacked. -15% power and power drain resist to Demons and Inquisition.
    - Health: 40661 (138.6% increase)
    - Power: 4476 (83.1% increase)
    - We intended to put the Orlesian group on this hero but it was forgotten - we'll be adding it in a near-future update

  • #2
    Demon wisps? Interesting

    Looks great!!! Love me some Wardens :-)
    Last edited by Bjorn Ragnarok; 05-01-2018, 11:39 AM.
    Ally Code: 691-997-272


    • #3
      Red Lyrium Idols in packs? yes please.
      Ally Code: ​​463-835-996
      ​​Guild: ​​Top F2P
      ​​Team: ​Top F2P Veilfire


      • #4
        So the chance of getting a mythic wisp is higher on Saturday event or in the weekly one?
        Ally Code: 362-689-939


        • #5
          Wardens Yahooooo!!!!!!
          Already maxed half of them, time to max the other half.
          Thank you!!!!


          • #6
            Awesome updates Lyeshal, thanks.
            Time to test the revamped wardens for the war.


            • #7
              Day improved 100%. Awesome updates, huge thanks!
              Member of OG

              Ally Code: 448-544-837

              Hero attack names from days gone by


              • #8
                Originally posted by Hellboy View Post
                So the chance of getting a mythic wisp is higher on Saturday event or in the weekly one?

                Still slightly better in the weekly one as far as the flat rate goes, but the reduced cost of the Saturday event should offset that so you'll be getting (on average) more for the same energy. It's complicated.


                • #9
                  Oh, these revamp looks good
                  | Outlaw Legion | Ally code: 394-769-184 |


                  • #10
                    Really nice update Wardens were already some of my favorite toon and they are now even better any chance we are getting a new LC for them like a griffon rider?


                    • #11
                      Great updates. Thanks Lyeshal.
                      Never play leapfrog with a unicorn.


                      • #12
                        Considering how boosted most of the LCs have been post revamp can I ask if any more changes are planned for Grey Warden Knight - seems it received just a power stat boost?
                        Ally code 219 318 223


                        • #13
                          Im preparing a Warden revamp review, stay tunned!

                          A little demo

                          Last edited by DUMAT; 05-01-2018, 12:34 PM.
                          Hero Analyst


                          • #14
                            Originally posted by Coldbayne View Post
                            Considering how boosted most of the LCs have been post revamp can I ask if any more changes are planned for Grey Warden Knight - seems it received just a power stat boost?

                            He did get a Health boost as well, although he was already pretty close to guidelines. We don't have any more changes planned for him at this time.


                            • #15
                              Originally posted by AskingTouper View Post
                              Really nice update Wardens were already some of my favorite toon and they are now even better any chance we are getting a new LC for them like a griffon rider?
                              The idea is actually for Abyssal High Dragon to fill the 3* LC spot for Wardens, by providing boosts against the two groups Wardens are generally best against - Demons and Blighted. While she'll work pretty well in general, the revamp design was based on filling holes within the Warden group, to allow you to use a more diverse selection of Wardens rather than relying on a single team setup.




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