CONTEST: The Lyrium Forge Reopens

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  • CONTEST: The Lyrium Forge Reopens

    In order to improve some of the older, less useful gear, we have a new contest, The Lyrium Forge.

    Please suggest changes to an existing piece of gear, we will pick five winners based partly on the number of up votes the entry receives and the discretion of the CG staff.

    • Entries must be received by 6pm GMT Thursday, April 30, 2020
    • Only one reward per Ally Code, posted to this thread. You may submit multiple entries but only one will count towards rewards
    • Forum Entries must include Ally Code to be considered valid
    • CG retains the right to reject an entry based on game balance concerns
    • Only existing mechanics may be used
    • Post ONLY ONE suggestion per entry, since the winners are picked, in part, on community feedback, having more than one suggestion per post would make picking winners very difficult
    • All valid entries will receive 25 gems.
    • Five winners will receive 300 gems!

    Please limit the number of auras you are attempting to add to your suggestions. General rule of thumb: If you can't define it within 150 characters in English (including spaces), using the standard wording you'll find throughout the game, it's likely too many auras.

    In general, try to keep to the following limitations:
    Common/Uncommon Gear: 2-3 small auras.
    Rare/Epic Gear: 3-4 auras.
    Legendary/Mythic Gear: 4-6 auras (or 2-3 powerful auras).

    Each gear should only have one "Equipped by" clause at maximum. This means you cannot make a piece of gear that is by default equippable by all, but then has 3 separate functions based on who is equipping it. This is primarily due to the character limitation we have, as the more of these you apply to a gear, the more likely it's going to break the limit.

    Keep in mind that each stat affected, that is considered a separate aura. So for example, "+10% Health and Power and +15% all effect resists" affects the following stats:
    * Health
    * Power
    * Stun Resistance
    * Slow Resistance
    * Power Drain Resistance
    * Curse Health Resistance
    * Curse Power Resistance

    Resulting in 7 auras.

    Additionally, attack mechanics cannot be used or altered through gear. That is, we can't change someone from being a single-attacker to being a row-attacker, or give an all-attacker an additional column-attack, or add an ally-attack mechanic.

    Finally, any aura that is applied based on the hero equipping the gear can only apply to self - that is, a stat boost can only apply to self, or a triggered event must be triggered by the equipper. e.g. "Varric equip: +10% health." and "Sera equip: When hit, drain 2% enemy power." are fine, but "Josephine equip: -15% power." and "Vivienne equip: When allies are hit, allies gain 10% health" are not. There's a few more rules surrounding this one that we can make happen as it relates to groups/tags, but this is the extent of what can be easily explained here. Keep it simple.

    Last edited by Lyeshal; 04-15-2020, 08:39 PM.

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  • #2
    My suggestion....

    The Lady's Wrath

    Add creatures.

    +7% 2x% chance to humans. 25% all effect resists to creatures.

    Thanks for the contest!
    Last edited by Lyeshal; 04-20-2020, 07:38 PM.
    IGN: OL Sigrun, 675-368-186


    • #3
      Tome Of Rift.
      Limited: All Heroes
      +15% health and power. Revert 5% damage receive to enemies. On allies’s death gains 10% dr.

      Last edited by Tuấn Khôi; 04-15-2020, 03:24 PM.


      • #4
        Savage Thorn
        Limited: Rogues
        +10% 2x chance. Gains 5% 2x on allies attack. On enemies’s death allies gain 15% power and 3% bonus damage.

        Last edited by Tuấn Khôi; 04-15-2020, 03:23 PM.


        • #5
          Enchanted Silver Armor
          Limited: Warrior
          +10% dr. On enemies’s death gains 5% dr. On enemies’s attack gains 3% dr. Theirin Family Equip: +15% Health, +5 all effect resists.


          Lyeshal note: Too many auras. DQ.
          Last edited by Lyeshal; 05-05-2020, 07:42 PM.


          • #6
            The Ancestor’s Greaves
            Limited: Slow and Normal round Heroes
            +10% bonus damage, +10% power to allies, -10% all effect resist to flankers.
            More likely attack the back row.

            Last edited by Lyeshal; 05-05-2020, 07:44 PM.


            • #7
              The ancestors greaves

              + 10% power and health
              Less likely to attack the large creature
              For quick, normal and slow
              Looking awesome doing this

              638 557 381


              • #8
                Skywatcher's cleaver: Attacks enemy with the highest power. 20% all resist to avvar allies
                Last edited by Lyeshal; 04-20-2020, 02:19 PM.


                • #9
                  Hakkon's Wisdom
                  Limited: Avvar, Apostates
                  +10 power, power drain and slow resist for allies.

                  Last edited by Lyeshal; 05-05-2020, 07:47 PM.


                  • #10
                    Mythals Blessing
                    Restriction :All heroes.

                    When allies attack allies gain +3% health and +7% stun resist. Mages equip: +15% health

                    Lyeshal Note: No ally code provided. DQ.
                    Last edited by Lyeshal; 05-05-2020, 07:52 PM.
                    Hero Analyst


                    • #11
                      Thanks for making this contest!
                      Mythic gear.
                      The Ancestor’s Greaves
                      More likely to attack back row.
                      10% damage resist for all normal/slow round allies.
                      10 % Power drain resist for all quick round allies.
                      -10% health for self.

                      Lyeshal note: Auras are too wordy and exceed character limitations. DQ.
                      Last edited by Lyeshal; 05-05-2020, 07:53 PM.


                      • #12
                        Originally posted by DUMAT View Post
                        Mythals Blessing...

                        Wardens Shield
                        One item per post, please.

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                        • #13
                          I'm instituting a maximum of 5 entries per Ally Code. I'm sorry but you need to let other people have a chance at making suggestions. Plus, if multiples of yours were to receive the same number of votes that places you into a winning status, I will only implement one suggestion per person regardless. An ally code can only win once, after all.

                          This means if you've already submitted more than 5, you need to go back through and delete the posts of yours in excess of this, or we will delete them for you.

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                          • #14
                            Arms of the Champion

                            Restrictions: Normal size heroes
                            +5% critical strike chance
                            +10% health and damage resist
                            -5% power and critical strike chance to enemy quick round heroes

                            Ally: 338-638-233
                            Last edited by Lyeshal; 04-20-2020, 02:23 PM.


                            • #15
                              thank you for this possibilty.
                              so, in order to make this equipment more likely to it source, i want to suggest next item:

                              alchemical concotion

                              restriction: wardens
                              +10% 2x chance
                              +10% bonus damage
                              if equipped by blood mage: +20% damage resist, +15% curse resistance

                              -10% health (self)
                              Last edited by Lyeshal; 04-20-2020, 07:40 PM.
                              Ambassador of Russian guild: "Тип Топ"
                              Ally code: 174-769-319
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