CONTEST: A Day in the Life WINNERS!

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  • CONTEST: A Day in the Life WINNERS!

    Thanks for you patience with our extra deliberations!

    We had a very clear overall winner, and then a four-way tie for the other two winner spots, so we're going to award all five. Congratulations are in order for:

    Originally posted by Morforwyn View Post
    Ally code: 377-516-587
    Okay, so here's mine - an average day in HoDA office x)

    Engineer doesn’t come to the office - they were already there, sleeping on the keyboard, after whole night of fixing another bug caused by a tiny update made for IOS, which made some people unable to scroll runes and some other to see the spanish translation of Dragon Morrigan as Dragon Dorian.
    Artist comes to the office early, spending whole morning playing their favourite game of „just how many Viviennes or Dorians I can design, before I run out of ideas?”. For now, nobody knows the answer, but everybody is pretty sure that artist made some pact with dark forces, because indeed, they somehow didn’t run out of ideas for the fifth version of Cassandra so far. And the producer swears they saw ten alternate versions somewhere in the big pile of sketches next to the Artist’s desk.
    After spending the whole morning sketching and creating rough concepts of every creature and character from DA universe covered in red lyrium (just in case, I mean, you never know when there might be a need for red lyrium Sandal or red lyrium dracolisk!) the artist works on the splash art for a character to be released in next few weeks. At this point the Producer comes by, to see the progress. They discuss whether the Solas’ bald head on the main splash art is brighter than the future of Thedas already (if not, fix it!), or if they should actually replace at least one of the dragons with a nug.

    During the chat Designer joins in, and looks through some sketches of Plaidweave Florianne, Pin-up Blackwall, Blighted Morrigan and other unholy ideas we love so much. Taking a bit more time with Red Lyrium Sera... Then they walk off slowly, with a sinister laugh. to make notes in their dark book of secrets, also known as „how to make people with old meta teams cry”. Their whole desk is filled with almost illegible scribbles of mad genius, because seriously, no one else would be able to balance a game with so many heroes. Weird calculations everywhere, and in them, coded new ideas, that make the current meta winners sleepless at nights, same with people who recklessly turned some insignificant toon into fort food. Soon they will know their mistake, when the rework of Maryden sees the light… Soon...

    Somewhere around early afternoon the Quality Analyst comes to the Engineer with a list of bugs they found. Apparently, if you run the game on some old version of android, it crashes when you try to consume 130 uncommon red wisps at the same time, but if you consume 133 it seems to be alright. Also, on some other device you cannot fortify Advisor Morrigan with Nug King, because it causes the game to freeze for a moment and then a window pops up, telling you that you don’t have enough gems for a purchase of wisp pack.
    Engineer begins to sob over the keyboard, as the Quality Analyst pats them on the shoulder and leaves a 20-page bug report of „everything that doesn’t work after another Facebook update” on their desk, next to a pile of empty energy drink cans.

    Next to the Engineer’s desk sits the Community Manager, who spends better part of the day on telling people on the forum, facebook and twitter that no, Sera will not be nerfed, no, there is no way of making every one star legendary a three star version for „rebalance” of the game, and NO, the Dragon Dorian is not an option, not now, not ever. Also, no, the drop rate of that one hero some salty player wanted from the certain event was not lowered in secret and it’s just a pure bad luck that they didn’t got that toon. YES, REALLY.

    It’s late afternoon and finally the unfortunate, tortured soul, known as the Customer Support appears. „Sorry I’m late, I didn’t want to come” they say, walking to their desk with a huge jug of concentrated chamomile infusion, absolutely necessary in the process of dealing with everyday portion of complaints. The rest of the staff just nods with understanding. CS groans, and then opens the first mail. „I didn’t get a guarantee in my last GCP. WHY?!” They give a polite answer, that the pack counter is already included and working, and that they no longer provide such information. Then copies that answer and uses in another 50 complaints of the same nature. Then deals with people who want a refund on a CP, because it didn’t drop the toon they wanted, so they say it was, uh, an accidental purchase. Third this week. Really. It was the cat, plaing with the phone, that furry bastard. And so on.
    After three hours of dealing with this job, CS wonders, if there is any hope for the humanity. After five, they decide that no, there isn’t. Also, the Maker has truly forsaken humanity.

    The Producer has their own room, where they spend most of the time doing loads of paperwork nobody would really associate with gamedev. Also, making sure that all third parties do their job, invoices are sent to the accountant and that every part of the team actually has something to do and doesn’t sit around playing Angry Birds or something. They keep an eye on everything, so that it is possible to make everything work right and on time. It’s not a fun job, but thanks to it we all can play the game.
    Also, when the tension and crunches of the production get too bad and people begin to lose faith, morale gets low and so on, the Producer handles everybody a milkshake, party hat and a nerf gun and orders the Exalted March on the nearest pizza place – a secret coaching technique to keep everybody motivated.

    In the evening, after a hard day of work everybody says their goodbyes, leaving only the poor, poor Engineer still woring around the bug with 130 uncommon red wisps and wandering, if they’ll ever see their home again...
    Originally posted by Deedala View Post
    A Day in the Life: Artist
    Ally code: 696-166-642
    Click image for larger version

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    Originally posted by scoot2424 View Post
    A day in the life of a HODA Engineer
    ​Ally Code: 645-764-829
    Guild: Dream Warriors
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    Originally posted by _Heisenberg_ View Post
    A Day in the Life of… a Producer

    10.00: arrives at work, being greeted by breathtakingly beautiful assistant
    10.05: drinks the best coffee ever
    10.30: calls BioWare, asking the Griffon-question like every day
    10.45: hangs up, very excited. tells artists to start drawing griffons
    11.00: meeting with gettypoppy. concepts for all 14 Heroes of Ferelden coming along nicely.
    12.00: has lobster with caviar for lunch
    13.00: meeting with Lyeshal. no complaints from community.
    14.00: plays HODA. multiple leg drops from Nexus. buys 4 CP, getting legs on every single drop.
    14.30: can’t believe all his luck today, decides to give it a go, calls BioWare again.
    14.45: excitedly tells designers and artists to start drawing and thinking about the different versions of The Inquisitor.
    15.00: meeting with QA. No balance issues.
    16.00: meeting with engineers. No bugs.
    17.00: going home without additional hours for the first time since HODA was launched
    17.30: plays HODA again, dropping a hero named “The Maker” from Nexus
    17.31: looks up from phone confused, sees Morrigan and Alistair standing at a bus stop

    Wakes up.
    Originally posted by Alduin The World Eater View Post
    I'll take a crack at a day in the CM's life.

    7:00: Roll out of bed, check your phone, open up the forums. Only 56 notifications, must be a slow day.
    7:05: Coffee.
    7:10: Start responding to threads about bugs, and asking for compensation and balances and fixes and this and that and the other thing. All responses are very level-headed, polite, and objective.
    8:00: Coffee.
    8:05: Make daily formal request on behalf of dozens of community pleas to BioWare for Griffon to be added in-game.
    8:06: Request denied.
    8:07: Heavy sigh, more coffee with a shot of something special.
    8:15: Get to work improving nexus drop rates. Laugh maniacally at current drop rates for Dracolisk event, and leave them unaltered.
    10:00: West coast US is awake, time to check the forums. 109 notifications, as per the usual. Pleas, requests, and complaints are respectfully answered. Stupid questions that have already been answered a dozen times in the current thread are carefully deflected, and redirected to the top post where the answer is already very clear. Post edited, answer made bold and underlined for emphasis. Another sigh.
    10:30: More coffee. Two shots this time. More forum micromanagement of members asking basic questions.
    11:00: Better close that spam thread...
    11:02: Check the current contest. Laugh at gross misrepresentations of daily life in your position.
    12:00: Lunch time!
    1:14: Get your daily notification on your phone to signal that Darrell has bought another 1600 gems. God bless that man.
    1:45: Meetings and stuff. Boring but important discussions with colleagues about finances, game balance, deadlines, and such.
    3:30: Check the forums again... 48 notifications, half of which are demands for a Sera nerf. Coffee is equal parts espresso and vodka at this point.
    4:30: Work day's almost done, getting bored, might as well play a little of that game you work on. Two runs of Very Hard on the daily quest get you 4 legendaries. You feel grateful for the ability to personally adjust your own drop rates to give yourself the edge. This is the life.
    4:40: This is not the life. Another two dozen forum notifications, another two dozen absurd requests and complaints. But Alduin liked your post, that's kind of nice at least. Someone mentioned that you accidentally wrote "Seeker Leliana" again instead of "Sister Nightingale." There's barely even any real coffee in your drink anymore.
    5:30: It's been half an hour and you're still trying to convince a forum member that no, they are not going to get a refund for buying a GCP and getting 3 Gurns.
    6:00: Argument is finally over. Forum member says they hate this stupid developer, and will be taking their business elsewhere. A new account is promptly appears on the Star Wars: Galaxy of Heroes forum.
    6:30: Work is done for the day, no matter how high the tide of forum complaints is. You turn off your phone and once again resist the urge to throw it into the toilet. You need a long hot bath.


  • #2
    Maybe next time... Gratz to all!

    Comment


    • #3
      Congrats to everyone! These were fun to read, and to write
      Member of OG

      Ally Code: 448-544-837

      Hero attack names from days gone by

      Comment


      • #4
        Congratulations for all the winners!

        Comment


        • #5
          Thank you all for your dedication and hardwork.

          We, as consumers, never see what goes on the backend. MAJOR props to you and the crew.

          Maybe people will not complain the way they do. LOL

          Comment


          • #6
            Congratulations to the winners
            Ally Code: 546-291-725
            Guild: Top F2P
            Team: Top F2P Veilfire
            Our Vision: We Are The Proud House of the Most Dedicated
            Rank: The Friendly Ansuz of Top F2P Veilfire

            Click Here for our Guild Hall
            Apply to Top F2P Epic Today!!

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            • #7
              Congratulations to all ! Nice ideas !

              Comment


              • #8
                Congrats all! And thanks for picking my dream day in the life of a producer
                IGN: Heisenberg
                Ally Code: 527-445-787
                Collector, Tierer and Leveler of all HODA

                Guild: Top F2P

                Comment


                • #9
                  Congratulations to everybody x) And thanks for picking my entry! <3
                  I had some advantage, though. I used to work in small indie gamedev studio for a while xD

                  Comment

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